The mod is not working I have try different thing but can't it out.
[01:34:21] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[01:34:21] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[01:34:21] [DEBUG] Loading scripts from D:\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[01:34:21] [DEBUG] Loading assembly AddedTraffic.dll ...
[01:34:21] [INFO] Found 1 script(s) in AddedTraffic.dll resolved to API 2.11.3.
[01:34:21] [DEBUG] Loading assembly ATMBankHeist.dll ...
[01:34:22] [INFO] Found 1 script(s) in ATMBankHeist.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly ClearScript.dll ...
[01:34:22] [INFO] Found 0 script(s) in ClearScript.dll.
[01:34:22] [DEBUG] Loading assembly DrugTraffic.dll ...
[01:34:22] [WARNING] Resolving API version 0.0.0 referenced in DrugTraffic.dll.
[01:34:22] [INFO] Found 1 script(s) in DrugTraffic.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly GangAndTurfMod.dll ...
[01:34:22] [INFO] Found 7 script(s) in GangAndTurfMod.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly MapEditor.dll ...
[01:34:22] [INFO] Found 2 script(s) in MapEditor.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly Metadata.dll ...
[01:34:22] [INFO] Found 0 script(s) in Metadata.dll.
[01:34:22] [DEBUG] Loading assembly NativeUI.dll ...
[01:34:22] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Instantiating script AddedTraffic.Traffic ...
[01:34:26] [INFO] Started script AddedTraffic.Traffic.
[01:34:26] [DEBUG] Instantiating script RP.Bank ...
[01:34:26] [INFO] Started script RP.Bank.
[01:34:26] [DEBUG] Instantiating script DrugTraffic.DrugDeal ...
[01:34:26] [INFO] Started script DrugTraffic.DrugDeal.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.AmbientGangMemberSpawner ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.AmbientGangMemberSpawner.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.AutoSaver ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.AutoSaver.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangMemberUpdater ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.GangMemberUpdater.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangVehicleUpdater ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.GangVehicleUpdater.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangWarManager ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.GangWarManager.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.ModCore ...
[01:34:27] [ERROR] Failed to instantiate script GTA.GangAndTurfMod.ModCore because constructor threw an exception: System.TypeLoadException: Could not load type 'NativeUI.UIMenuDynamicListItem' from assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
at GTA.GangAndTurfMod.CustomZonesSubMenu.Setup()
at GTA.GangAndTurfMod.ZonesMenu..ctor(MenuPool menuPool)
at GTA.GangAndTurfMod.MenuScript..ctor()
at GTA.GangAndTurfMod.ModCore..ctor()
[01:34:27] [DEBUG] Instantiating script GTA.GangAndTurfMod.WorldLocChecker ...
[01:34:27] [INFO] Started script GTA.GangAndTurfMod.WorldLocChecker.
[01:34:27] [DEBUG] Instantiating script MapEditor.JavascriptHook ...
[01:34:27] [INFO] Started script MapEditor.JavascriptHook.
[01:34:27] [DEBUG] Instantiating script MapEditor.MapEditor ...
[01:34:27] [INFO] Started script MapEditor.MapEditor.
[01:34:27] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[01:34:27] [INFO] Started script NativeUI.BigMessageThread.
[01:34:27] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.GangMemberUpdater.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[01:34:27] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangMemberUpdater.
[01:34:27] [WARNING] Aborted script GTA.GangAndTurfMod.GangMemberUpdater.
[01:34:27] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.GangVehicleUpdater.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[01:34:27] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangVehicleUpdater.
[01:34:27] [WARNING] Aborted script GTA.GangAndTurfMod.GangVehicleUpdater.
[01:34:40] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at RP.Bank.onTick(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[01:34:40] [ERROR] The exception was thrown while executing the script RP.Bank.
[01:34:40] [WARNING] Aborted script RP.Bank.
The mod is not working I have try different thing but can't it out.
[01:34:21] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[01:34:21] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[01:34:21] [DEBUG] Loading scripts from D:\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[01:34:21] [DEBUG] Loading assembly AddedTraffic.dll ...
[01:34:21] [INFO] Found 1 script(s) in AddedTraffic.dll resolved to API 2.11.3.
[01:34:21] [DEBUG] Loading assembly ATMBankHeist.dll ...
[01:34:22] [INFO] Found 1 script(s) in ATMBankHeist.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly ClearScript.dll ...
[01:34:22] [INFO] Found 0 script(s) in ClearScript.dll.
[01:34:22] [DEBUG] Loading assembly DrugTraffic.dll ...
[01:34:22] [WARNING] Resolving API version 0.0.0 referenced in DrugTraffic.dll.
[01:34:22] [INFO] Found 1 script(s) in DrugTraffic.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly GangAndTurfMod.dll ...
[01:34:22] [INFO] Found 7 script(s) in GangAndTurfMod.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly MapEditor.dll ...
[01:34:22] [INFO] Found 2 script(s) in MapEditor.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Loading assembly Metadata.dll ...
[01:34:22] [INFO] Found 0 script(s) in Metadata.dll.
[01:34:22] [DEBUG] Loading assembly NativeUI.dll ...
[01:34:22] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.11.3.
[01:34:22] [DEBUG] Instantiating script AddedTraffic.Traffic ...
[01:34:26] [INFO] Started script AddedTraffic.Traffic.
[01:34:26] [DEBUG] Instantiating script RP.Bank ...
[01:34:26] [INFO] Started script RP.Bank.
[01:34:26] [DEBUG] Instantiating script DrugTraffic.DrugDeal ...
[01:34:26] [INFO] Started script DrugTraffic.DrugDeal.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.AmbientGangMemberSpawner ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.AmbientGangMemberSpawner.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.AutoSaver ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.AutoSaver.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangMemberUpdater ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.GangMemberUpdater.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangVehicleUpdater ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.GangVehicleUpdater.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangWarManager ...
[01:34:26] [INFO] Started script GTA.GangAndTurfMod.GangWarManager.
[01:34:26] [DEBUG] Instantiating script GTA.GangAndTurfMod.ModCore ...
[01:34:27] [ERROR] Failed to instantiate script GTA.GangAndTurfMod.ModCore because constructor threw an exception: System.TypeLoadException: Could not load type 'NativeUI.UIMenuDynamicListItem' from assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
at GTA.GangAndTurfMod.CustomZonesSubMenu.Setup()
at GTA.GangAndTurfMod.ZonesMenu..ctor(MenuPool menuPool)
at GTA.GangAndTurfMod.MenuScript..ctor()
at GTA.GangAndTurfMod.ModCore..ctor()
[01:34:27] [DEBUG] Instantiating script GTA.GangAndTurfMod.WorldLocChecker ...
[01:34:27] [INFO] Started script GTA.GangAndTurfMod.WorldLocChecker.
[01:34:27] [DEBUG] Instantiating script MapEditor.JavascriptHook ...
[01:34:27] [INFO] Started script MapEditor.JavascriptHook.
[01:34:27] [DEBUG] Instantiating script MapEditor.MapEditor ...
[01:34:27] [INFO] Started script MapEditor.MapEditor.
[01:34:27] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[01:34:27] [INFO] Started script NativeUI.BigMessageThread.
[01:34:27] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.GangMemberUpdater.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[01:34:27] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangMemberUpdater.
[01:34:27] [WARNING] Aborted script GTA.GangAndTurfMod.GangMemberUpdater.
[01:34:27] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.GangVehicleUpdater.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[01:34:27] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangVehicleUpdater.
[01:34:27] [WARNING] Aborted script GTA.GangAndTurfMod.GangVehicleUpdater.
[01:34:40] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at RP.Bank.onTick(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[01:34:40] [ERROR] The exception was thrown while executing the script RP.Bank.
[01:34:40] [WARNING] Aborted script RP.Bank.
If this helps let me know.