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Sourcemotion - Procedural Biomechanical Ragdoll System 0.6-beta

99

SourceMotion is a layered procedural biomechanical reaction system based on the research of Oxford 2001 Torsten Reils documents of Central Pattern Generators aka CPGs on evolving bipedal locomotion using physics based algorithms.

SourceMotion biases human like injury responses & balance recovery and failure states, and multi entity collision resolution instead of using predefined animations

Features list
surface friction logic
dynamic CoM behavior
predictive bracing
procedural recovery
impact archetypes
dynamic damping systems
limb twitch simulation
stumble/trip interaction systems
dynamic IK
Multi Entity Collision Resolution

Known Issues
Currently no major known issues are found other than the few RAGE Engine limitations found in the stock game

Installation instructions is found in the rar, open the OIV with OpenIV, or drag and drop it into OpenIV
click Install, when OpenIV asks where to install the files click on mods folder or "install this mod into "mods" folder"
wait for the installation to finish it should only take a few seconds
after installation open the scripts folder included in the ZIP and drag SourceMotionCore.dll into your GTA V scripts folder
if you don't have a scripts folder create one in your GTA V directory and name it exactly scripts
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Dodano: 3 dni temu
Ostatnia aktualizacja: 22 hours ago
Last Downloaded: 3 minuty temu

All Versions

 0.6-beta (current)

99 pobrań , 119 KB
3 dni temu

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