Advanced Vehicle Spawning 0.2.2 [BETA]
7 106
142
7 106
142
Description:
Advanced Vehicle Spawns, or AVS for short, is a modification for GTA 5 to provide the user a way of setting and designating a variety of different vehicles to spawn throughout different areas of the game.
The modification allows the user the ability to setup multiple spawn locations for any vehicle to spawn at. You may designate a spawn probability in order to cause some vehicles to be less (or more!) likely to spawn over others.
This is a lot like PlasticTangerine's Create Your Own Natural Vehicle Spawns except I've heard that it is currently not functional in the latest version, and that it does not have a lot of features that this one does.
DISCLAIMER: This does NOT support dynamic vehicles (vehicle driving around), and it does NOT inject vehicles into traffic. This is ONLY for stationary/parked vehicles!
Requirements:
- ScriptHookVDotNet
- ScriptHookV
- Native UI(included in download)
All prerequisites of the above requirements.
Installation instructions present in guide.
Usage
All usage information present in the guide. Read it thoroughly!
Reporting bugs
As this mod is still in beta, bugs are to be expected, but I tried to crush most of them. Anyways, if there are still bugs present, report them in the comment section and I'll try my best to squish them!
Important!
If you are updating from a version BELOW 0.2.2, please use the Avs Ini Updater, by dragging your group ini files into the EXE. It will then automatically update them to be compatible with the new version!
Changelog
Changelog in guide file.
Advanced Vehicle Spawns, or AVS for short, is a modification for GTA 5 to provide the user a way of setting and designating a variety of different vehicles to spawn throughout different areas of the game.
The modification allows the user the ability to setup multiple spawn locations for any vehicle to spawn at. You may designate a spawn probability in order to cause some vehicles to be less (or more!) likely to spawn over others.
This is a lot like PlasticTangerine's Create Your Own Natural Vehicle Spawns except I've heard that it is currently not functional in the latest version, and that it does not have a lot of features that this one does.
DISCLAIMER: This does NOT support dynamic vehicles (vehicle driving around), and it does NOT inject vehicles into traffic. This is ONLY for stationary/parked vehicles!
Requirements:
- ScriptHookVDotNet
- ScriptHookV
- Native UI(included in download)
All prerequisites of the above requirements.
Installation instructions present in guide.
Usage
All usage information present in the guide. Read it thoroughly!
Reporting bugs
As this mod is still in beta, bugs are to be expected, but I tried to crush most of them. Anyways, if there are still bugs present, report them in the comment section and I'll try my best to squish them!
Important!
If you are updating from a version BELOW 0.2.2, please use the Avs Ini Updater, by dragging your group ini files into the EXE. It will then automatically update them to be compatible with the new version!
Changelog
Changelog in guide file.
Dodano: czerwiec 09, 2017
Ostatnia aktualizacja: czerwiec 20, 2017
Last Downloaded: 3 hours ago
137 Komentarzy
More mods by AHK1221 and JZersche:
- Samochód
- Gta Sa
4.89
3 345
50
0.2 [BETA]
By AHK1221
Description:
Advanced Vehicle Spawns, or AVS for short, is a modification for GTA 5 to provide the user a way of setting and designating a variety of different vehicles to spawn throughout different areas of the game.
The modification allows the user the ability to setup multiple spawn locations for any vehicle to spawn at. You may designate a spawn probability in order to cause some vehicles to be less (or more!) likely to spawn over others.
This is a lot like PlasticTangerine's Create Your Own Natural Vehicle Spawns except I've heard that it is currently not functional in the latest version, and that it does not have a lot of features that this one does.
DISCLAIMER: This does NOT support dynamic vehicles (vehicle driving around), and it does NOT inject vehicles into traffic. This is ONLY for stationary/parked vehicles!
Requirements:
- ScriptHookVDotNet
- ScriptHookV
- Native UI(included in download)
All prerequisites of the above requirements.
Installation instructions present in guide.
Usage
All usage information present in the guide. Read it thoroughly!
Reporting bugs
As this mod is still in beta, bugs are to be expected, but I tried to crush most of them. Anyways, if there are still bugs present, report them in the comment section and I'll try my best to squish them!
Important!
If you are updating from a version BELOW 0.2.2, please use the Avs Ini Updater, by dragging your group ini files into the EXE. It will then automatically update them to be compatible with the new version!
Changelog
Changelog in guide file.
Advanced Vehicle Spawns, or AVS for short, is a modification for GTA 5 to provide the user a way of setting and designating a variety of different vehicles to spawn throughout different areas of the game.
The modification allows the user the ability to setup multiple spawn locations for any vehicle to spawn at. You may designate a spawn probability in order to cause some vehicles to be less (or more!) likely to spawn over others.
This is a lot like PlasticTangerine's Create Your Own Natural Vehicle Spawns except I've heard that it is currently not functional in the latest version, and that it does not have a lot of features that this one does.
DISCLAIMER: This does NOT support dynamic vehicles (vehicle driving around), and it does NOT inject vehicles into traffic. This is ONLY for stationary/parked vehicles!
Requirements:
- ScriptHookVDotNet
- ScriptHookV
- Native UI(included in download)
All prerequisites of the above requirements.
Installation instructions present in guide.
Usage
All usage information present in the guide. Read it thoroughly!
Reporting bugs
As this mod is still in beta, bugs are to be expected, but I tried to crush most of them. Anyways, if there are still bugs present, report them in the comment section and I'll try my best to squish them!
Important!
If you are updating from a version BELOW 0.2.2, please use the Avs Ini Updater, by dragging your group ini files into the EXE. It will then automatically update them to be compatible with the new version!
Changelog
Changelog in guide file.
Dodano: czerwiec 09, 2017
Ostatnia aktualizacja: czerwiec 20, 2017
Last Downloaded: 3 hours ago
@JonaQ This has to do with the distance in which the vehicles spawn. The vehicles are set so that they only spawn once the player is within a certain distance. If AHK responds, he'll better be able to think of a solution. One way would be to add an option for spawn distances in a value of 1 - 5.
Another solution might be to have a setting to adjust whether a vehicle despawns or not after the player is out of range of the spawn position.
Hey dude. This is an amazing mod. Happy to have found it, 5 star. :)
This mod does almost everything I'm looking for, however it doesn't yet save the customisation of the vehicles that spawn and I really really want this.
I understand you're probably very busy so, if you're wiling to share the source for the mod I'm happy to make the changes myself to allow it to do that. I can send back the changed mod but I will not release it here without your involvement. Please reply!
What does the MadMilkman.Ini.xml and MadMilkman.Ini.dll do? The reason I ask. They are killing my fps. By removing these two files my fps is where is should be. Thanks.
@L2theB
Hey, that szabo's mod still works for me on latest game patch!
@HvyMetal55 They are the ini loading libraries I use. This mod is pretty fps-heavy so when you remove those files, my mod doesnt get loaded and so your fps is back to normal
tl;dr my mod is causing the fps issues.
@AHK1221 Yes it is. Had to remove it. I'm guessing their is no fix in the works then?
@mintyadl Message me, I'll see about giving you access to the source code.
For me, this mod generate some lags and make FPS drops... Is very disappointing... :/ but very good mod !
Is this mod dead?
Yeah, AHK1221 no longer maintains it and GTA V isn't something I would be able to dedicate my time to even if I had the knowledge to code in C#, if somebody wanted to re-make it and optimize the code without using the NativeMenu (which slows the script down) they could use this as inspiration I'm sure it could be done.
Will this work for small aircraft? I have a flying car that is vtol
Lol, there's literally no installation guide, just requirements.
Where am i supposed to put all those files? All In scripts folder or some in main?
Damn, didn't see the mod is dead. Amazing idea tho
@Neroxx7 Instructions are in the PDF
"" Installation instructions present in guide. "
Clearly, you didn't read.
Sorry but is this mod working? I installed/put everything in the scrips folder. The mod loads, I set up a vehicle for it to spawn and it never spawns.
@AHK1221 I installed the files in the Script directory, as stated in the guide + I have the required files installed aswell eg: scripthook v and the others, however while in game it's not launching the menu.
@Fdarr @Chopper7729, It is possible, that the Mod no longer works in newer versions of GTA. Without a way or desire to test it myself, if anyone else can confirm it's not working that would be great.
I mean it wouldn't be great. But still. *
@AHK1221i have a request