1 020 612
2 759
1 020 612
2 759
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Dodano: marzec 01, 2020
Ostatnia aktualizacja: 6 dni temu
Last Downloaded: 2 minuty temu
All Versions
35.2 (Fix Cargoship, Live Invader, Oniel Farm & Cluckin' Bell Factory) (current)
5 220 pobrań , 338 KB
6 dni temu
34.0 (Fix Cluckin'Bell Not Loading, Added Heist Yacht, Billionaires Crashed Heli)
25 120 pobrań , 791 KB
maj 22, 2025
4.1.5 (Fix North Yankton Crashing Script, Load Cayo Perico )
6 466 pobrań , 130 KB
grudzień 26, 2020
3 807 Komentarzy
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If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Dodano: marzec 01, 2020
Ostatnia aktualizacja: 6 dni temu
Last Downloaded: 2 minuty temu
ive seen it work but for me i followed all install instruction and dont have any mods that would conflict and i get instant crash
@HKH191 i instaled it correctly (i hope) and also dont have any other scripts but it does not work
@HXDES if your game is crashing with this mod installed, you likely have a incompatible mod that is breaking mp maps, there is nothing i can do about this!
@Thankrok check your scripthookvdotnet.log for errors, if you need help contact me on discord
Are there still some story mode locations that have not been fully unlocked? I can't enable Union Depository and the upper floors of FIB Building. I checked the ini file and they seem to be there, and I haven't turned off their enable keys.
@sks9713 they should work but ill double check
@HKH191 I confirmed that my case seemed to be concentrated in the loading area of the story mode, some story mode scenes (such as jewelry store) and the teleports in the OL buildings seem to work fine, UD and IAA can't show the signs and can't enter, and FIB can only enter the first floor and basement, its elevator can be opened and closed but has no teleport point, Clucking Bell Farms and O'Neil Ranch are marked but inaccessible. I only downloaded this and Simple Trainer, In addition to the transmission function, I try not to run them synchronously as much as possible.
can someone help? everytime the script loads it crashes
[05:12:17] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[05:12:17] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[05:12:17] [DEBUG] Initializing NativeMemory members...
[05:12:23] [DEBUG] Loading scripts from D:\GTAVEnhanced\scripts ...
[05:12:24] [DEBUG] Loading assembly EnableAllinteriors.dll ...
[05:12:25] [INFO] Found 7 script(s) in EnableAllinteriors.dll resolved to API version 3.7.0 (target API version: 3.7.0).
[05:12:25] [DEBUG] Loading assembly iFruitAddon2.dll ...
[05:12:25] [INFO] Found 2 script(s) in iFruitAddon2.dll resolved to API version 3.7.0 (target API version: 3.6.0).
[05:12:25] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[05:12:25] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (target API version: 3.6.0).
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.CayoMines ...
[05:12:25] [INFO] Started script EnableAllinteriors.CayoMines.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.Class1 ...
[05:12:25] [ERROR] Failed to instantiate script EnableAllinteriors.Class1 because constructor threw an exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at iFruitAddon2.IFruitAddon2.GetTempFilePath() in D:\GRAND THEFT AUTO V\GTAV modding\Source Code (BACKUP 11.06.24)\Active\iFruitAddon2-master - Copy\iFruitAddon2.cs:line 72
at iFruitAddon2.iFruitContact.UpdateContactIndex() in D:\GRAND THEFT AUTO V\GTAV modding\Source Code (BACKUP 11.06.24)\Active\iFruitAddon2-master - Copy\iFruitContact.cs:line 173
at iFruitAddon2.iFruitContact..ctor(String name) in D:\GRAND THEFT AUTO V\GTAV modding\Source Code (BACKUP 11.06.24)\Active\iFruitAddon2-master - Copy\iFruitContact.cs:line 57
at EnableAllinteriors.Class1.Setup(Boolean Phone)
at EnableAllinteriors.Class1..ctor()
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.EAIBLip ...
[05:12:25] [INFO] Started script EnableAllinteriors.EAIBLip.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.LoadMPMaps ...
[05:12:25] [INFO] Started script EnableAllinteriors.LoadMPMaps.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.ManageCayoPerico ...
[05:12:25] [INFO] Started script EnableAllinteriors.ManageCayoPerico.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.ManageSnow ...
[05:12:25] [INFO] Started script EnableAllinteriors.ManageSnow.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.OpenClosedDoors ...
[05:12:25] [INFO] Started script EnableAllinteriors.OpenClosedDoors.
[05:12:25] [DEBUG] Instantiating script iFruitAddon2.IFruitAddon2 ...
[05:12:25] [INFO] Started script iFruitAddon2.IFruitAddon2.
[05:12:25] [DEBUG] Instantiating script iFruitAddon2.Settings ...
[05:12:25] [INFO] Started script iFruitAddon2.Settings.
@HKH191 The Lost motorcycle gang room in East Vinewood looks like it has a hole in it, there is no door, it's just a room that can be opened down and can fall down and float, hopefully it can be repaired, thank you
I can walk inside of places like lifeinvader and vangelico but there are no options to enter buildings like bahama mamas that you press e on. i have nothing else installed but all requirements for this mod.
do you think you can build the berkshire mall in pittsfield
So, new issue with your mod, started happening with your latest version. For some reason the came crashes to desktop when driving by the construction site located in Alta near downtown. I was using the character Trevor, and it happened every time driving past that site, without fail, after multiple game loads. I removed this mod, and all works fine.
whenever i start the story mode after some loading game just shuts down by itself
when I open the mod menu in the game for some reason "Enable Markers" and "Enable blips" don't work for me, the other settings seem to work, I downloaded everything in the latest versions and according to the instructions, please help
@HKH191 Concerning the issue I reported in my previous message (*game, not *came), I reverted back to mod version 34.0, and the issue doesn't happen. So I am not sure what you have done with the latest 35 version, but it's a game breaking bug for sure.
Does this include the Fort Zancudo bunker that was in the Halloween update?
@ZacCoxTV yes
@ManWhoLaughs thats odd to hear, i havnt experienced any crashes in that area
hello @HKH191 , the mod doesnt seem to work for me , i did everythin and no blips , no interiors. I even put the ifruit addon in , but no contact. Oh and the dc server invite isnt working.
@HKH191 Is there a way to add peds/npcs to all the interiors?