1 069 100
2 821
1 069 100
2 821
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Dodano: marzec 01, 2020
Ostatnia aktualizacja: wrzesień 09, 2025
Last Downloaded: 2 minuty temu
All Versions
36.3 (LSIA Hangar Doors, FIB Skylight, Vangelico Referb Toggle) (current)
13 919 pobrań , 338 KB
wrzesień 09, 2025
35.2 (Fix Cargoship, Live Invader, Oniel Farm & Cluckin' Bell Factory)
11 730 pobrań , 338 KB
lipiec 28, 2025
34.0 (Fix Cluckin'Bell Not Loading, Added Heist Yacht, Billionaires Crashed Heli)
25 332 pobrań , 791 KB
maj 22, 2025
4.1.5 (Fix North Yankton Crashing Script, Load Cayo Perico )
6 481 pobrań , 130 KB
grudzień 26, 2020
3 940 Komentarzy
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If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Dodano: marzec 01, 2020
Ostatnia aktualizacja: wrzesień 09, 2025
Last Downloaded: 2 minuty temu
@DBY are you trying to run EAI in enhanced? if not download latest SHVDN nightly
@ZZZCelery not sure, missions dont work well with mods, for the black screen, i have it too, i think its just loading online maps, just wait it out. as for texture loss, where exactly are you experiencing it
@HKH191 No sir. Legacy. But I am running SHVDN nightly 3.7.0 yet it says it cant call a method: 'System.Version SHVDN.NativeMemory.get_GameFileVersion()' Or its not able to get the game version for some reason.. it's legit copy. idk
Maybe its another script breaking it? This what I got: LemonUI, NativeUI, HKHModHelper, Persistence II, Rage Trainer, iFruit2, Population Control, Cluckin Bell Raid, The Contract, and this enable all interiors.
@HKH191 am I the only one falling down to the sky around Franklin's Aunt house .. i recently installed "Enhanced Content for Legacy" (FOR LEGACY)
@DBY can you contact me on discord i can try going though a couple of different solutions there to try and get your issue fixed
Hi all, hoping someone here has run into this before:
Whenever I try to have EAI load anything beyond the exterior IPLs, Story Mode won’t load, instead it hangs trying to push me into Online. Since I won’t have BattlEye installed, it just sits there saying it is trying to load into online, then eventually crashes back to desktop.
If I stick to exterior IPLs only, using Rampage, the game loads and runs fine. But as soon as interiors are involved, I’m stuck in that loop until it crashes.
From reading through comments, I don’t see anyone else describing this issue recently (I’ve checked back through posts since early August). That makes me think it might be something very specific to my setup.
Has anyone else run into this “infinite loading / Online handoff” behavior, and if so, what fixed it for you? Any ideas on things I should check?
@Eletrk First thing always should check is your logs. ScriptHookVDotNet log should tell you whats happening, post it here (where it reports an error) and HKH might be able to tell you whats up, make sure you highlight his name so he sees it. Or goto his Discord
@HKH191 When do you plan to release the working enhanced update?
@DrakeTheWolf likely early next week
Can someone tell me how to activate the lighting of the interior?, why when entering any interior the light is that of the climate and not that of the interior as such
@DBY My logs were kind of a mess of dead ends that used to do something, the SHVDN log was over 300KB, and I couldn't really make heads or tales of it. But while trying to think about what to do with it, it occurred to me to run it through AI to organize the info. So I got all that cleaned up and it became a lot easier to work with now. But...even stripped to only what is necessary to run mods, and run EAI I still can't make it work. So I think I'll have to appeal to HKH, but thanks for pointing me back at my logs, if absolutely nothing else I have a more stable build to go back to now. The wife and I are going to go for our walk now, but I'll try him on his discord when I get back. Thanks again for making me go back and do the work I was just being pissy about doing, sometimes I need that.
@HKH191 Turning off the “Train Crash” option had no effect at all.
@HKH191 Can you help me identify the error pls?
[16:53:07] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[16:53:07] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[16:53:07] [DEBUG] Initializing NativeMemory members...
[16:53:08] [DEBUG] Loading scripts from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
[16:53:08] [DEBUG] Loading assembly EnableAllinteriors.dll ...
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [WARNING] Unable to resolve API version 3.7.0.
[16:53:08] [ERROR] Failed to load script assembly EnableAllinteriors.dll when searching for script types because there is an assembly that the script tried to load as a dependency but couldn't. Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
First LoaderException message (which tells what assembly is missing): System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet3, Version=3.7.0.19, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'ScriptHookVDotNet3, Version=3.7.0.19, Culture=neutral, PublicKeyToken=null'
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[16:53:08] [DEBUG] Loading assembly iFruitAddon2.dll ...
[16:53:08] [INFO] Found 2 script(s) in iFruitAddon2.dll resolved to API version 3.7.0 (target API version: 3.6.0).
[16:53:08] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[16:53:08] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (target API version: 3.6.0).
[16:53:08] [DEBUG] Instantiating script iFruitAddon2.IFruitAddon2 ...
[16:53:08] [INFO] Started script iFruitAddon2.IFruitAddon2.
[16:53:08] [DEBUG] Instantiating script iFruitAddon2.Settings ...
[16:53:08] [INFO] Started script iFruitAddon2.Settings.
@HKH191 its not woking man.During loading time when enterin the game it automatically crashes.
I am experiencing texture loss in all the graphic packs I use. It is fixed when I remove the mod. How can I fix it? I tried everything but it didn't work. I tried nve-corefx and I am experiencing texture loss. @HKH191
@Organ Seller then its not my mod! you likely have a incompatible mod installed
@joker211 dont use a graphics mod
Ok, thank you. Good luck. @HKH191
@HKH191 i havent installed any mods except NVE and few vehicle mods.I have even tried it after a clean download.Its not workin man.
@Organ Seller NVE conflicts, sorry but its not my mod!