Mechanic On Call 0.9
90
6
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6 hours ago
Yes, this is inspired by the other mechanic mods out there, but it was made with my own twist. And as practice for a much more ambitious missions-oriented mod I'm working on for the near future.
Like Tron, I fight for the users. So I tried to make this highly customizable and in-game-"hackable".
Features:
. Adds a mechanic contact to the phone.
. Works with all characters (not just story mode mains).
. Calling the contact open the mod's menu (it can also be configured to open by hotkey).
. Use the menu to: call for repair service, pay back any debt to the mechanic, or (optionally) adjust many options to hack the mod.
. Once called, mechanic basically arrives, fixes your car, then departs.
. The "regard" system - treat the mechanic well, it goes up - treat them bad, it goes down.
. Regard impacts wait times, service fees, voice lines, animations, and more.
. The credit system - based on regard, the mechanic will offer credit to repeat customers (so they can "pay later", if they like).
. It uses a .SAV file to remember details about every character that's called the mechanic (their regard, their debt & credit, their wait times, and so on) - this file is in INI format for easy hacking.
. The whole mod is highly customizable through its .INI file. You can change the mechanic's name, model, color scheme, vehicle, and much more.
. There is a detailed README that goes into much more detail on everything.
Requirements
. ScriptHookV
. ScripthookVDotNet3 nightly
. LemonUI
. iFruitAddon2
Installation
. Install all requirements.
. Copy everything in the "install" folder of this mod into your /scripts directory.
Written in C sharp. Tested mostly on Legacy but it also works on Enhanced (with its corresponding SHV and SHVDN3 builds).
Dodano: 11 hours ago
Ostatnia aktualizacja: 8 hours ago
Last Downloaded: 2 minuty temu
11 Komentarzy
Yes, this is inspired by the other mechanic mods out there, but it was made with my own twist. And as practice for a much more ambitious missions-oriented mod I'm working on for the near future.
Like Tron, I fight for the users. So I tried to make this highly customizable and in-game-"hackable".
Features:
. Adds a mechanic contact to the phone.
. Works with all characters (not just story mode mains).
. Calling the contact open the mod's menu (it can also be configured to open by hotkey).
. Use the menu to: call for repair service, pay back any debt to the mechanic, or (optionally) adjust many options to hack the mod.
. Once called, mechanic basically arrives, fixes your car, then departs.
. The "regard" system - treat the mechanic well, it goes up - treat them bad, it goes down.
. Regard impacts wait times, service fees, voice lines, animations, and more.
. The credit system - based on regard, the mechanic will offer credit to repeat customers (so they can "pay later", if they like).
. It uses a .SAV file to remember details about every character that's called the mechanic (their regard, their debt & credit, their wait times, and so on) - this file is in INI format for easy hacking.
. The whole mod is highly customizable through its .INI file. You can change the mechanic's name, model, color scheme, vehicle, and much more.
. There is a detailed README that goes into much more detail on everything.
Requirements
. ScriptHookV
. ScripthookVDotNet3 nightly
. LemonUI
. iFruitAddon2
Installation
. Install all requirements.
. Copy everything in the "install" folder of this mod into your /scripts directory.
Written in C sharp. Tested mostly on Legacy but it also works on Enhanced (with its corresponding SHV and SHVDN3 builds).
Dodano: 11 hours ago
Ostatnia aktualizacja: 8 hours ago
Last Downloaded: 2 minuty temu
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I tested this mod for a little bit and it's awesome! and I haven't seen any bug yet so this goes right into my mod list...good job man!!!
6 hours ago -
@supe4dupe Thanks so much! And, hey, if you eventually find any bugs or have any suggestions on how I might improve it -- LMK, please. Meanwhile, I'm already at work on the 1.0 release including a few fixes and new features ...
5 hours ago -
@Paracosma Alr man I'll keep an eye out but I don't think it has any issues. Only problem I saw was her runing in front of cars..but that just makes it even more fun imo
5 hours ago -
Haha, yeah - right on. I left a few things like that on purpose for the kicks of emergent gameplay; in the future, I may look into an option to have the mechanic use safer paths when possible ... but if the player calls them in the middle of a 6 lane highway ... wcyd, heh.
5 hours ago -
@Paracosma I'm having a bug unfortunately, the mod is having an error when starting the game, it only works if I reload the scripts.
[ERROR] Caught unhandled exception:
System.NullReferenceException: Object reference not defined for an instance of an object.
in Paracosma.MechanicOnCall.MechanicOnCallScript.InitializePhoneContactIcon()
in Paracosma.MechanicOnCall.MechanicOnCallScript.OnFirstTick()
in Paracosma.MechanicOnCall.MechanicOnCallScript.OnScriptTick(Object sender, EventArgs e)
in SHVDN.Script.DoTick()
[23:12:21] [ERROR] The exception was thrown while executing the script Paracosma.MechanicOnCall.MechanicOnCallScript from "E:\GAMES\GTAV\scripts\Paracosma.MechanicOnCall.dll".
[23:12:21] [WARNING] Aborted script Paracosma.MechanicOnCall.MechanicOnCallScript.
in System.Threading.Thread.AbortInternal()
in System.Threading.Thread.Abort()
in SHVDN.Script.Abort()
in SHVDN.Script.DoTick()
in SHVDN.Script.MainLoop()3 hours ago -
@Matthew Liddell - Thanks for letting me know. I'm looking into it now ... I have a few theories, I'll report back once I have something solid
3 hours ago -
Okay, I believe I've found the culprit -- in any case, I put in what ought to be a fix; I'll give it further testing on my end, then it'll go out with the 1.0 release coming later this week. Sorry for the trouble, @Matthew Liddell , and I appreciate your feedback - it helps me improve this thing, ha.
2 hours ago -
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Ok nvm i fixed it :D Btw I love her reaction when i refuse to pay what a woman!
1 hour ago -
@supe4dupe Glad you are enjoying it so far. Again, feel free to LMK of any issues or feature requests
Meanwhile ... 1.0 is shaping up: that bugfix above, some new weather and biz hours behaviors, and adding the ability (with proper animations, etc) to fix motorcycles :)9 minut temu
Thanks to all who've checked it out, and thanks in advance to any who do in the future! FYI, this is my first of perhaps a few mods, and I'll do my best to respond to questions, comments, and problems reported ... and, of course, to improve this mod as I go.