CarHud and HeliHUD Modified [.LUA] 3.0
9 855
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maj 19, 2021
Forked GitHub repo: https://github.com/JayMontana36/VehHUD
Dependencies/Requirements:
- JM36 Lua Plugin
- Function (Re)Mapper for JM36 Lua Plugin
Installation:
1: Ensure you have JM36 Lua Plugin (GitHub | 5Mods)
2: Ensure you have Function (Re)Mapper for JM36 Lua Plugin (GitHub | 5Mods)
3: Put vehhud.lua into your JM36 Lua Plugin "ScriptsDir-Lua" scripts directory, along with the FunctionReMapper files if you don't already have them.
Bugs:
FiveM specific things do not work nor function and have either been disabled/removed or hard-coded to always be a static value, such as what gear your vehicle is in.
Credits & Permission:
Refer to the top of the Lua script where all the authors and permission grants are, and/or the original GitHub repo that this variant was forked from.
Changelog:
- Release3 - BugFix: Invalid/Missing rage native function call param
- Release2 - BugFix: "K" SeatBelt
Dodano: maj 18, 2021
Ostatnia aktualizacja: kwiecień 21, 2022
Last Downloaded: 2 hours ago
120 Komentarzy
More mods by JayMontana36:

- Script Hook
- Dla Deweloperów
- Lua
Forked GitHub repo: https://github.com/JayMontana36/VehHUD
Dependencies/Requirements:
- JM36 Lua Plugin
- Function (Re)Mapper for JM36 Lua Plugin
Installation:
1: Ensure you have JM36 Lua Plugin (GitHub | 5Mods)
2: Ensure you have Function (Re)Mapper for JM36 Lua Plugin (GitHub | 5Mods)
3: Put vehhud.lua into your JM36 Lua Plugin "ScriptsDir-Lua" scripts directory, along with the FunctionReMapper files if you don't already have them.
Bugs:
FiveM specific things do not work nor function and have either been disabled/removed or hard-coded to always be a static value, such as what gear your vehicle is in.
Credits & Permission:
Refer to the top of the Lua script where all the authors and permission grants are, and/or the original GitHub repo that this variant was forked from.
Changelog:
- Release3 - BugFix: Invalid/Missing rage native function call param
- Release2 - BugFix: "K" SeatBelt
Dodano: maj 18, 2021
Ostatnia aktualizacja: kwiecień 21, 2022
Last Downloaded: 2 hours ago
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@v1r Alright, let me know how it goes, for me everything seems to be working perfectly fine now.
kwiecień 21, 2022 -
@JayMontana36 Does your LUA plugin interfere with the original LUA plugin? https://www.gta5-mods.com/tools/lua-plugin-for-script-hook-v i have both installed.
kwiecień 21, 2022 -
@v1r JM36 Lua Plugin is a newer/upgraded/replacement version of the original Lua Plugin, and will conflict or stack whenever you try to use both at the same time; the ASI files between JM36 and original are both exactly the same so you can use those interchangeably, but everything else is different. JM36 Lua Plugin should be (and is, as far as I have tested) fully backwards compatible with original Lua Plugin scripts, but not vice versa. JM36 Lua Plugin should also automatically migrate all of your original Lua Plugin scripts over as far as file/directory structure goes.
kwiecień 21, 2022 -
@JayMontana36 I definitely feel a little silly. That was the issue. Everything works fine with original LUA plugin removed. Thanks for the help man!
kwiecień 21, 2022 -
@v1r No problem lol glad it wasn't just me overlooking something again (the past 2 versions had broken backward compatibility due to me forgetting+overlooking things needed for that, but the latest fixed that and improved everything). Also some notable improvements with JM36 vs original is that original scripts can no longer block or delay other scripts from running, so pretty much every script now (whether original or JM36) works even better together under this new version. I have also been thinking about maybe possibly rewriting some of the original scripts over to better take greater advantage of all of the improvements than you get with JM36, but have no idea which scripts I should remake.
kwiecień 21, 2022 -
@JayMontana36 There is a ton of FiveM only scripts that would be great for SP.
kwiecień 21, 2022 -
@v1r @Easytron lol the only problem is while JM36 Lua plugin makes it a lot easier and faster to port, there are still ultimately some things that at this time are just not possible to port, and on top of that most of my time is spent working one way or another, and whenever I do have some free time, if I'm in the mood then that time goes towards either having some fun or trying to further improve JM36 Lua Plugin (still trying to attract more people to it as well to hopefully get it to be more popular again and then maybe more people will be porting FiveM scripts, especially when/if the limiting factors can be ironed out)
kwiecień 21, 2022 -
@JayMontana36 An idea for something i could really use is a script that lets you hold objects in your hand(s) for example a pizzabox)
kwiecień 21, 2022 -
@v1r That would either be a port of a FiveM script that already does something similar (such as dpemotes or something), or something entirely new that as far as I know won't be possible with the current state of the iCore/ASI, since me doing something entirely new would be the ability to look at an object and then pick it up or interact with it.
kwiecień 22, 2022 -
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@21821 Fuel is not a part of this script, you need a different script or mod for that.
kwiecień 22, 2022 -
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@ORTEGAMODS Yes, open up the vehhud Lua file, scroll down to line 91 where it says "local seatbeltkey = 311 -- K" and change that number (311) over to another control value/ID. You can visit https://docs.fivem.net/docs/game-references/controls for a list of controls and their IDs/values that you can change it to.
kwiecień 23, 2022 -
@MrModMan75 Thanks! I'll eventually get around to bringing more stuff over.
kwiecień 23, 2022 -
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@rapidsebu Yes, by editing the script, you can change the text colors to be pretty much whatever you want them to be, one way or another; because this is a (huge) port however, and one that is no longer aligned with the latest modern design recommendations for JM36 LP, I won't necessarily provide any support for this beyond simply fixing any bugs or maintaining compatibility.
5 dni temu
@Odraymo It was originally written for FiveM but has been ported over to singleplayer using `JM36 Lua Plugin`, so this version is meant for singleplayer and not at all for FiveM. It does require both `JM36 Lua Plugin` and `Function (Re)Mapper for JM36 Lua Plugin` to work, but at this time of writing the Function (Re)Mapper still hasn't been approved here yet so you'll have to grab it from the GitHub instead.