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Support for InfamousSabre's Pickups 0.7.alpha

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Remember InfamousSabre's Pickups mod? !!! NOW COMES WITH UNINSTALLATION OIV !!!
UNINSTALLATION WILL REVERT ALL YOUR weapon...().meta and pickups.meta BACK TO VANILLA. PLEASE MAKE A BACKUP BEFOREHAND IF YOU HAVE MODDED THEM.

Unfortunately his mod does not support the latest DLC weapons. As far as I know he's busy right now so I tried continuing his work.

FEATURING:
Updating 20 DLC weapons:
  • Arena War DLC: Up-n-Atomizer, Unholy Hellbringer, Widowmaker
  • The Diamond Casino Heist DLC: Ceramic Pistol, Navy Revolver, Hazardous Jerry Can
  • The Cayo Perico Heist DLC: Military Rifle, Combat Shotgun, Perico Pistol
  • The Contract DLC: Heavy Rifle, Stun Gun MP, Fertilizer Can, (*)Compact EMP Launcher
  • Criminal Enterprises DLC: Metal Detector, Service Carbine, Precision Rifle
  • Los Santos Drug Wars DLC: WM 29 Pistol, Candy Cane, Coil Railgun, Acid Package
  • (*): So I dug deeper and discovered the .ydr files of Compact EMP Launcher (w_lr_compactml.ydr & w_lr_compactml_hi.ydr) don't have "Bounds" like other weapons --> I guess it's the reason why its pickup model couldn't be drawn as an individual object. Unless the next dlc_patch is released or someone is generous enough to redo its .ydr, then it is what it is. I don't know how to, but am happy with the current state anyway.

Customized 8 slots (rearranged, based on michelangelo777):
  • 0: Fist
  • 1: Throwable
  • 2: Submachine
  • 3: Assault Rifle/Shotgun
  • 4: Heavy Weapon
  • 5: Sniper Rifle/Light Machine Gun/Miscellaneous
  • 6: Handgun
  • 7: Melee

Or 4 slots (original of InfamousSabre):
  • 0: Fist
  • 1: (Light) Handgun/Melee
  • 2: (Heavy) Submachine/Assault Rifle/Shotgun/Heavy Weapon/Sniper Rifle/Light Machine Gun/Miscellaneous
  • 3: Throwable

And adjustments to bullet speed

CHANGELOG (Detailed changelog inside archive)
0.7.alpha (GTA V v1.66 Los Santos Drug Wars)
  • Add 4 new DLC weapons
  • Fix the position of Micro SMG, Golf Club, Pool Cue, Baseball Bat

__________________________________________________
0. IMPORTANT
REQUIRED: Pickups 2.2 by InfamousSabre. My work only updates the new DLC weapons by overwriting his mod and WILL NOT WORK WITHOUT HIS MOD (AND BREAK YOUR GAME).

1. INSTALLATION
  • Automatic: use OpenIV to install the OIV package. Strongly recommend using 'mods' folder; will delete DamageEngine.asi and DamageEngine.ini
  • Manual (If you wish to know in details which files I've altered): Extract the .oiv package as .zip, then copy & replace files correspondingly. I've organized every files such that your game suffered the least amount of change, to avoid mod conflicts.
  • Optional 4 slots: copy & replace optional pickups.xml and slots.xml to root/Pickups

2. UNINSTALLATION
  • Automatic: use OpenIV to install the OIV package. Strongly recommend using 'mods' folder; will delete Pickups.asi but keep Pickups.ini
  • Manual: Extract the .oiv package as .zip, then copy & replace files correspondingly.


3. CREDITS
  • InfamousSabre for Pickups https://www.gta5-mods.com/scripts/pickups (I have included his README together, but none of his original files)
  • michelangelo777 for 7 Visible Weapons on Player https://www.gta5-mods.com/weapons/7-visible-weapons-player
  • sjaak327 for Simple Trainer for GTA V (used in testing) https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
  • trembacz for diff-checker https://github.com/trembacz/diff-checker
  • KR4N3N64 for OpenIV Package Manager https://gta5-mods.com/tools/openiv-package-manager
  • RAGE Multiplayer wiki for the weapons icons and references https://wiki.rage.mp/index.php?title=Weapons
  • GTA Wiki for references https://gta.fandom.com/wiki/Main_Page

4. DISCLAIMER
Do not upload elsewhere. Do not used for commercial, financial, or personal gain.
You are free to improve upon mine so long as I and former authors are properly credited and original mod pages are linked.
Respect the work of former authors as well, as my work is based on theirs.

5. AUTHOR's FOOTNOTE
This is my first mod (if support update is considered one). But I'm all ears to your feedbacks :D.
I've also included an XLSX workbook in details of my work. I think it'd might anyhow benefit the community in general.

Known issues/To-dos (if time permits)

  • The pickups of Unholy Hellbringer, Widowmaker behaves very strangely: cannot pickup ammo. Changing the ammo type fixes it at the moment, but I'd like an easier solution.
  • Some weapons could be more well-positioned at the attaching points.
  • The effects for pickups similar to Stryfaar's Immersive Pickups (another great work btw)
Show Full Description

Dodano: luty 22, 2021
Ostatnia aktualizacja: marzec 12, 2023
Last Downloaded: 12 minut temu

All Versions

 0.7.alpha (current)

5 787 pobrań , 1,2 MB
marzec 12, 2023

 0.6.alpha

8 207 pobrań , 964 KB
sierpień 07, 2022

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