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True Realistic Driving V (Realistic Mass, Handling) V5.5

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True Realistic Driving V
                                                                 

Please don't forget to leave your bug reports and suggestions in the comments!

What is this?
RealisticMass
GTA V doesn't take vehicle mass into account for its car physics - this mod tries to mitigate that by adding inertia forces based on acceleration. It doesn't just change the handling.meta values. It applies actual forces on your vehicle when it changes direction - accelerates. Both linear and rotational inertia are present.

Now features a menu to adjust values in-game!
Default keys for menu navigation: UP = L; DOWN = K; ENTER(SHOW MENU) = O

Highly Recommended:
To get the most realistic handling use Realistic Driving V v2.5 by Killatomate or another realistic handling.meta mod

Recommended mods:
-Stop!Powercutting by any333
-Realistic Driving V v2.5 by Killatomate
-Drive Modes & Custom Vehicle Cameras [Handling Editor] by stillhere
-Manual Transmission & Steering Wheel Support by ikt

Current Bugs and Issues
-Editing handling.meta values with external scripts in-game won't change RealisticMass physics. You'll have to reload manually in the menu.
-Game may crash with some Enhanced Native Trainer versions
-Only cars are tested and supported, plane, boat, 2-wheel,6-wheel transport will not work or may behave unexpectedly
-Teleporting is bugged, as it's impossible to determine when the vehicle is teleported and disable the inertia forces.

Credits
Modified from: Real Time Handling Editor by ikt



Changelog
Previous changelog in the archive

V5
-Complete rewrite of RealisticMass with a wholly different approach
-Calculation of forces is now handeled by the game engine: much more precise, forces of greater magnitude are fully supported
-Should be compatible with most, if not all, vehicle scripts now
-RealGripLoss and BetterPowerCurve removed to make True Realistic Driving V more compatible, will try to release them as standalone scripts.

V5.0.1
-Fixed bug where debugballs would sometimes not disappear completely or show damage effects

V5.1
-Fixed some bugs
-Fixed slow garage entrences/exits that may have caused soft-locks
-added rolloverhelp - Increases vehicle body-roll.

V5.3
-Minor menu improvements
-Major under-the-hood physics improvements
-added RealisticGravity - Self-explanatory. You might want to increase fSuspensionForce for this.

V5.3.1
-Fixed suspension lowering for "RealisticGravity"
-Slight visual body-roll increase for "RealisticGravity"
-Minor "RealisticGravity" improvements - recommended to use now

V5.3.1b
-Debug leftovers removed

V5.4
-RealisticGravity reworked: Mass effects driving characteristics now (experimental)(Realistic option in menu)

V5.5
-Minor frollcenrteheightcompensation fixes
-RealisticGravity tweaks
-RealisticGravity intensity adjustable
-Per-axis distribution of inertias tweaked, vehicle behaviour less erratic (SwapInertiaXY no longer needed)
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Dodano: listopad 19, 2019
Ostatnia aktualizacja: lipiec 14, 2020
Last Downloaded: 20 minut temu

All Versions

 V5.5 (current)

58 572 pobrań , 174 KB
lipiec 14, 2020

 V5.4

342 pobrań , 174 KB
lipiec 13, 2020

 V5.3.1b

1 502 pobrań , 173 KB
czerwiec 23, 2020

 V5.3

2 635 pobrań , 173 KB
maj 18, 2020

 V5.1

876 pobrań , 173 KB
maj 15, 2020

 V5.0.1

1 901 pobrań , 173 KB
kwiecień 25, 2020

 V5

405 pobrań , 173 KB
kwiecień 24, 2020

 V4.6.1

766 pobrań , 177 KB
kwiecień 21, 2020

 V4.6

234 pobrań , 177 KB
kwiecień 20, 2020

 V4.5

1 161 pobrań , 178 KB
kwiecień 13, 2020

 V4.1 GUI

287 pobrań , 178 KB
kwiecień 12, 2020

 V4 GUI

435 pobrań , 176 KB
kwiecień 11, 2020

 v3.3

262 pobrań , 1,38 MB
kwiecień 11, 2020

 v3.2.2

1 345 pobrań , 1,38 MB
kwiecień 02, 2020

 v3.2

1 275 pobrań , 1,38 MB
marzec 27, 2020

 v3

797 pobrań , 1,23 MB
marzec 22, 2020

 v2.1 Light

761 pobrań , 151 KB
marzec 19, 2020

 v1.2 Light

3 823 pobrań , 150 KB
grudzień 14, 2019

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