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@BULLFAYCE @Foxunitone Yo I have tried to tell the others. Don't waste your time. Me and Yangelfan are about to release ours with newly added shaders, and functions from trains.. but ok calling names gets things you want in life also xD
need to fix the pop ups...
its about time
Nevermind I cant use it. I tried spawning in Private Test Server and Got This Error.
FiveM has encountered an error
[ 495718] Physics validation failed for asset pavelow.yft.
[ 495718] This asset is **INVALID**. Please remove it, or fix the exporter used to export it.
[ 495718] Details: Poly 4 edge reference is invalid. It leads to vertex 786, when there are only 444 vertices.
@SkylineGTRFreak Yo I am curious if I can use this to record in fivem
you could make this an actually modeled object named weapon_1a on a zmod car. then where ever you look the camera will look. its just a defined vehicle weapon in veh.meta and also could put a ped seat on it so youcan spawn a ai ped to sit. so when you go into editor the clips let you choose to follow or move with that said ai player movement or looks. etc to get the camera motion. just move it forward into outer lens to capture attached to ped.
https://www.youtube.com/watch?v=YoXgZ4iJRWw that is what your asking how?
@ImNotMentaL no it didnt nvm i figured it out
@MrGTAmodsgerman yay but how do i understand fov in degrees? its values are just x value. zoom... say i always use 45x zoom before this mod came out.
@MrGTAmodsgerman nice. not sure why reshade wont export with eve...