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  • Gtao47

    Looks like a 10 years older Ellie

    luty 24, 2016
  • Gtao47
  • Gtao47

    @CamxxCore [17:33:10] [DEBUG] Created script domain 'ScriptDomain_576D36C8'.
    [17:33:10] [DEBUG] Loading scripts from 'E:\Grand Theft Auto V - Full Unlocked - MULTi11\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_576D36C8' ...
    [17:33:10] [DEBUG] Successfully compiled 'MaskAlwaysOn.cs'.
    [17:33:10] [DEBUG] Found 1 script(s) in 'MaskAlwaysOn.cs'.
    [17:33:10] [DEBUG] Found 6 script(s) in 'GTAV_Zombie.dll'.
    [17:33:10] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [17:33:10] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [17:33:10] [DEBUG] Starting 8 script(s) ...
    [17:33:10] [DEBUG] Instantiating script 'MaskAlwaysOn' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:10] [DEBUG] Started script 'MaskAlwaysOn'.
    [17:33:10] [DEBUG] Instantiating script 'ScriptBase.ScriptBase' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:10] [DEBUG] Started script 'ScriptBase.ScriptBase'.
    [17:33:10] [DEBUG] Instantiating script 'ScriptBase.HelperScript' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:10] [DEBUG] Started script 'ScriptBase.HelperScript'.
    [17:33:10] [DEBUG] Instantiating script 'ScriptBase.UIManagement.UIScript' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:10] [DEBUG] Started script 'ScriptBase.UIManagement.UIScript'.
    [17:33:10] [DEBUG] Instantiating script 'ScriptBase.Menus.MainMenu' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:20] [ERROR] Failed to instantiate script 'ScriptBase.Menus.MainMenu' because constructor threw an exception:
    System.ServiceModel.FaultException: Input string was not in a correct format.

    Server stack trace:
    bei System.ServiceModel.Channels.ServiceChannel.HandleReply(ProxyOperationRuntime operation, ProxyRpc& rpc)
    bei System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout)
    bei System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation)
    bei System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)

    Exception rethrown at [0]:
    bei System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
    bei System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
    bei IZMStatService.GetPlayerStat(Int32 uid, String statName)
    bei ZMStatServiceClient.GetPlayerStat(Int32 uid, String statName)
    bei Network.NetworkStatManager.InitStatService(Int32 uid)
    bei ScriptBase.Menus.MainMenu.InitServiceConnect()
    bei ScriptBase.Menus.MainMenu..ctor()
    [17:33:20] [DEBUG] Instantiating script 'ScriptBase.Menus.ProgressionMenu' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:20] [DEBUG] Started script 'ScriptBase.Menus.ProgressionMenu'.
    [17:33:20] [DEBUG] Instantiating script 'GTAV_CombatHUD.GTAV_CombatHUD' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:20] [DEBUG] Started script 'GTAV_CombatHUD.GTAV_CombatHUD'.
    [17:33:20] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_576D36C8' ...
    [17:33:22] [DEBUG] Started script 'MapEditor.MapEditor'.

    I think the ScriptBase.Menus.MainMenu script is the issue, but don't know how to fix.

    Rozwiń, aby przeczytać cały komentarz
    luty 14, 2016
  • Gtao47

    Why just nothing happens if you press Z ?

    luty 12, 2016
  • Gtao47

    ok fixed :')

    luty 11, 2016
  • Gtao47

    Can't load this map in the editor, like any other big map, why :'(

    luty 11, 2016
  • Gtao47

    Nice, his head is polished like a baby po for me.

    luty 11, 2016
  • Gtao47

    Hey,
    i love this maps from you, gives me Last of Us feelings <3
    But i have a problem with this map, it's all fine.. i can load it, record some scenes, but if i want to edit them in the editor there is an endless loading screen for me :/, do you or someone else know what could be the issue?

    DragCarTV

    luty 06, 2016