72 lajków
17 komentarzy
0 filmów
0 przesłanych
0 obserwujących
@MiGGousT is this compatible with Zippo Raid's mod Raider's Blood and violence?
@whats a username? use lua sdk.asi not lua.asi in this zip, it works. although seizures mods doesnt seem to work for me but other lua mods work. https://github.com/gallexme/LuaPlugin-GTAV/archive/master.zip
also @zippo raid, i removed materials.dat and replaced your weapons.meta with a original and now the bodies arent stuck so one of those files caused it.
@zippo raid Sorry for the spam, but I got lua working by downloading another version but melee and gunseizures are not working. Other LUA plugins do load, I can see on the command screen and Roadkill mod also works so .net scripts should also work but still, no seizures.
Yes, both .cs files are in the right folder.
@zippo raid any thought on my issue with with bodies staying still? Walking over them, moves them but shooting and explosives dont.
@zipp raid I installed v 2.8 and all the bodies are stuck on the ground. When someone goes down, shooting at them or even explosions wont move the bodies. Havent tried what happens if a car hits them. Any idea what could cause this?
also if someone could help me to make LUA scripts work again, id really appreciate that. They worked before the latest gta update but now lua scripts dont work, even the commandscreen that shows lua plugins loaded doesnt show up.
I read a comment that I should change my .net framework target to 4.5.2 (if i remember correctly) but thats the only version i have installed so that cant be the fix?
@CamxxCore , sorry for spamming, but any thoughts on my request?
For some reason if I edit the config file Riot mod stops working. Game doesnt crash and it doesnt affect anything but the fighting peds dont spawn and pressing the toggle key after enabling the mod does nothing, even the enabling/disabling text doesnt appear.
Could someone/ @Trumple tell me whats wrong with this?
{
// Can be any key from F1-F8
"EnableKey": "F7",
// If set to true, you will never have a wanted level
"DisableCops": false,
// The maximum number of rioters in-game at any one time
"MaxRioters": 30,
// Accuracy of the rioters from 1-100
"RioterAccuracy": 60,
// If set to true, all rioters will only attack you. Suggestion: use a tank ;)
"RiotersOnlyAttackPlayer": false,
// Factions are simply teams of rioters. All rioters must spawn in a "faction",
// even if the faction members attack eachother. Below, two default factions
// are defined: a general rioter faction and a SWAT faction. As such, this default
// configuration is similar to the v0.5 default, only with an extra SWAT presence.
// You can add or remove as many factions as you'd like.
"Factions": [
{
// General rioter faction
"MaxMembers": 20,
"WillAttackSelf": false, // members will attack eachother and other factions
"MemberModels": ["g_m_y_lost_01", "g_m_y_lost_02", "g_m_y_lost_03", "g_f_y_lost_01", ], // empty = use any random ped model (see below for full list)
"Weapons": ["WEAPON_KNIFE", "WEAPON_PISTOL", "WEAPON_SMOKEGRENADE", "WEAPON_SAWNOFFSHOTGUN", "WEAPON_COMBATPISTOL"] // empty = use the weapons defined in WeaponsUsedByAllFactions below
},
{
// SWAT faction
"MaxMembers": 15,
"WillAttackSelf": false, // SWAT members will not attack eachother
"MemberModels": ["g_m_m_chiboss_01_p", "g_m_m_chicold_01", "g_m_m_chicold_01_p", "g_m_m_chigoon_01", "g_m_m_chigoon_01_p", "g_m_m_chigoon_02", "g_m_m_chiboss_01"], // only spawn with s_m_y_swat_01 ped model
"Weapons": ["WEAPON_KNIFE", "WEAPON_PISTOL", "WEAPON_SMOKEGRENADE", "WEAPON_SAWNOFFSHOTGUN", "WEAPON_COMBATPISTOL"] // override the weapon list defined below, only spawn with these weapons
}
],
@CamxxCore Appreciate that chase cam. Since youve done cam mods I have a request.
Ive been hoping that someone would create a cinematic camera mode for walking.
With autoaim it would work very nicely and bring a cinematic feeling to this game.
@I'm not mental Could you make this mod toggleable? It sounds cool, but I wouldnt want to use it all the time.
@ZiPPO RAID Is it possible to just enable ped spawning during shootings without affecting peoples reactions to shocking events?