@Rawo ok,so if you just rename all files the weapon will freak out because of wrong bones.w_pi_sns_pistol+hi.ytd are textures that replace w_pi_sns_pistol.ytd when close enough to the weapon.I dont use it so if you dont delete thisi file you will have standart sns pistol textures show up over the gun.
@ProDuKube yeah..i wanted to port short one as well but laziness took over me.
Do you want any tips on how to port these models?
@ProDuKube also i used crazy bump for bump maps(more detailed lightning) and specular maps(how shiny certain parts of a weapon are).
@ProDuKube crowbar,VTFEdit,blender with source tools plugin and zmodeler 3.
@bur587 standart pistol.
@Rawo ok,so if you just rename all files the weapon will freak out because of wrong bones.w_pi_sns_pistol+hi.ytd are textures that replace w_pi_sns_pistol.ytd when close enough to the weapon.I dont use it so if you dont delete thisi file you will have standart sns pistol textures show up over the gun.
@-4444- because i can't edit placement of attachments,only the model and because of that it's pretty hard to line up the barrel to fit the silencer
@420x420 done
@420x420 lol.Maybe i should add you instead?
@-4444- probably not
@-4444- no,it doesn't.