@nj5050 i found the way ,just change vehicle.mate<aimCameraName> data,I changed it to not locking the perspective, so I can use missiles to hit the plane. When using data from the original locked perspective, I cannot lock the plane.San Antonio, the weapons on this ship are unusable. Are you doing the same?
@nj5050 I also find it annoying to lock the angle of view. I tried changing <aimCameraName>DEFAULT_THIRD_PERSON_NO_LOCKON_VEHICLE_AIM_CAMERA</aimCameraName> to this, but the weapon was ineffective. Have you found a good way?
Can you add a custom sorted xml file, like menyoo's VehicleList.xml, which has the disadvantage that it cannot add vehicles by itself, or AddedVehicleModels.xml, which although it can add vehicles by itself, cannot classify them and can only add a list.
great mod,The only drawback is that the prompt text when switching cameras is in the position of the subtitles. When I watched the animation, the prompt words that appeared when switching the free camera and restoring the cutscene camera would occupy the subtitles. If I could change it to another position or cancel the prompt text, it would be better. alright
@Shadow251 I did it according to your method, but the weapon is still ineffective
@nj5050 i found the way ,just change vehicle.mate<aimCameraName> data,I changed it to not locking the perspective, so I can use missiles to hit the plane. When using data from the original locked perspective, I cannot lock the plane.San Antonio, the weapons on this ship are unusable. Are you doing the same?
@nj5050 I also find it annoying to lock the angle of view. I tried changing <aimCameraName>DEFAULT_THIRD_PERSON_NO_LOCKON_VEHICLE_AIM_CAMERA</aimCameraName> to this, but the weapon was ineffective. Have you found a good way?
@batman78 ok,bro
@batman78 I mean you could make a hard cloak, making it unphysical on fast flight would be nice
Do you have a model of the latest Wonder Woman from Suicide Squad?
When flying using julionib's superman script, will the cape switch to a hard one?
Can you add a custom sorted xml file, like menyoo's VehicleList.xml, which has the disadvantage that it cannot add vehicles by itself, or AddedVehicleModels.xml, which although it can add vehicles by itself, cannot classify them and can only add a list.
guys how to cancel the perspective tracking of this vehicle after locking other vehicles?
great mod,The only drawback is that the prompt text when switching cameras is in the position of the subtitles. When I watched the animation, the prompt words that appeared when switching the free camera and restoring the cutscene camera would occupy the subtitles. If I could change it to another position or cancel the prompt text, it would be better. alright