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@Mathox Will be fixed in the next update.
@Jetblock88 I don't use FiveM, so I couldn't tell you. There's no readme file included?
@adinhoa Looking in his files, he didn't enable traction loss, but I'll check out how his bikes feel.
@Jetblock88 Click the green "Code" button on Github, and then click "Download ZIP" from the dropdown.
@noidontthinkso74 You could use Real Time Handling Editor to raise the suspension height value.
@adinhoa Sadly motorbike traction is broken in this game. As soon as you enable traction loss so they aren't glued to the ground, the wheels leave skid marks every time you turn.
@couldbz I couldn't tell you, i've never used LSPDFR.
@seeentm Interesting, I haven't edited the Cutter at all. It must be due to the surface materials edits. I can increase offroad traction for it, maybe that will help.
@noidontthinkso74 IDK what to tell you, it works fine for me.
@noidontthinkso74 You need to rename the d3d11.dll file to "d3d12.dll" and re-add d3d11.dll, so you have both files.