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@MvcGyver thx for your answer
@MvcGyver can you tell me how can i found the homing launcher sound in OpenIV?
@Raketa yes i did it already. look to the weapons FGM-148 Javelin i was menthod there making the CLU scope. i used JPEXS Free Flash Decompilier or so
@MissySnowie do you have discord? that would be a easier communication
@MissySnowie which value you used by the gravityfactor? i think its a interplay between launch speed and this gravityfactor if one value is to big then maybe its the effect how you descripted
@MissySnowie but i have no chance may this would be possible with a script
@Raketa hello i unfortunately don't know how to edit gfx files. i would like have a crosshair replace for somehow sniper scope but that uses the sight from the hunter gunner because there is now a FGM 148 Javelin weapon and the hunters gunner sight would be fit for that Javelin. is somehow possible to add the gunner sight (its in heli_cam.gfx) to one of the sniper scopes instead?
@MissySnowie i try to figoure out another one. maybe we can use somehow the sight like that from the Hunter Gunner its black white and crosshair is similar to javelin it would be fit
@MissySnowie https://youtu.be/HpcV7JBlAFE ok maybe 300 launch speed is a bit to slow but what you think?
@MissySnowie it works fine and i have little played with some values. try by gravityfactor this -1.900000 instead of 0.020000 then the rocket fly more above and reduce the launch speed to 300 from 1300