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please update this
ignore my comments ,dunno what my issue was,but this is working
update, add to scripts folder and its working
not working latest game patch "just starting to play again,please update this ASAP"
please dont
70's porno man
thank you for this,always wanted a KTM XD ,only thing missing is the 2 stroke sound "i think the sx is a 2 stroke ?".Hope the video wasent to much
hahahaha nice one
@xTheMultikiller
i am no by means any modder but try this out
<Item type="CHandlingData">
<handlingName>sanchez</handlingName>
<fMass value="240.000000" />
<fInitialDragCoeff value="15.300000" />
<fPercentSubmerged value="95.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.080000" z="-0.150000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.370000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="2.500000" />
<fClutchChangeRateScaleDownShift value="1.200000" />
<fInitialDriveMaxFlatVel value="128.000000" />
<fBrakeForce value="1.100000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="2.150000" />
<fSteeringLock value="60.000000" />
<fTractionCurveMax value="2.350000" />
<fTractionCurveMin value="1.650000" />
<fTractionCurveLateral value="50.500000" />
<fTractionSpringDeltaMax value="0.900000" />
<fLowSpeedTractionLossMult value="-0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.445000" />
<fTractionLossMult value="1.750000" />
<fSuspensionForce value="6.500000" />
<fSuspensionCompDamp value="3.7000" />
<fSuspensionReboundDamp value="4.5000" />
<fSuspensionUpperLimit value="0.270000" />
<fSuspensionLowerLimit value="-0.220000" />
<fSuspensionRaise value="0.008000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.140000" />
<fRollCentreHeightRear value="0.240000" />
<fCollisionDamageMult value="0.500000" />
<fWeaponDamageMult value="0.900000" />
<fDeformationDamageMult value="0.700000" />
<fEngineDamageMult value="1.200000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="12000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>20001</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CBikeHandlingData">
<fLeanFwdCOMMult value="0.000000" />
<fLeanFwdForceMult value="12.000000" />
<fLeanBakCOMMult value="0.000000" />
<fLeanBakForceMult value="13.500000" />
<fMaxBankAngle value="60.000000" />
<fFullAnimAngle value="38.000000" />
<fDesLeanReturnFrac value="0.300000" />
<fStickLeanMult value="1.300000" />
<fBrakingStabilityMult value="-1.500000" />
<fInAirSteerMult value="-4.500000" />
<fWheelieBalancePoint value="25.000000" />
<fStoppieBalancePoint value="-10.000000" />
<fWheelieSteerMult value="-15.500000" />
<fRearBalanceMult value="60.000000" />
<fFrontBalanceMult value="85.000000" />
<fBikeGroundSideFrictionMult value="1.400000" />
<fBikeWheelGroundSideFrictionMult value="1.100000" />
<fBikeOnStandLeanAngle value="-15.000000" />
<fBikeOnStandSteerAngle value="0.300000" />
<fJumpForce value="0.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
still needs tweaking maby more turn with the front wheel in the air and im trying to find the take off so it wheelys when full throttle on road and skids out on dirt
.
if my posts are to distracting from this mod please say so, So i know when not to post ...other wise i hope this helps and thanks again to Mercurial for your input i cant wait till you update all cars,bikes and plans/choppers .it'll be intresting
default grass flickers for me and acts strange will this fix that for some AMD users ? XD