@ElenovA204 Apologies for bugging you again, but the handling in vehicles.meta and the handling in handling.meta are named differently which results in the game crashing.
Just wanted to report what seems to be a bug, the speedometer needles are below where they should be so they're only ever visible when they peak out when the car accelerates.
@wvssuptokyo If mp2023_02 has a line using <requiredVersion> in its setup2.xml, then yeah I’d imagine that removing that line would help if your problem is the game version.
Great mod, only thing I’d point out is that the taxi model should probably be named something other than “taxi2” as that’s used by the Merit Taxi in IVPack and may cause compatibility issues.
In the "dilet" vehicles.meta file, this should be underneath </InitDatas> so that the dial needles appear:
<txdRelationships>
<Item>
<parent>vehicles_poltax_interior</parent>
<child>dilet</child>
</Item>
</txdRelationships>
And <audioNameHash /> should instead be:
<audioNameHash>dilettante</audioNameHash>
@ElenovA204 Apologies for bugging you again, but the handling in vehicles.meta and the handling in handling.meta are named differently which results in the game crashing.
Just wanted to report what seems to be a bug, the speedometer needles are below where they should be so they're only ever visible when they peak out when the car accelerates.
Hey, just to let you know that the modkit id for this mod conflicts with the modkit id for the Brute School Bus/Derby Bus mod.
@wvssuptokyo If mp2023_02 has a line using <requiredVersion> in its setup2.xml, then yeah I’d imagine that removing that line would help if your problem is the game version.
@Aziial Remove <requiredVersion>3095</requiredVersion> from the setup2.xml.
Great mod, only thing I’d point out is that the taxi model should probably be named something other than “taxi2” as that’s used by the Merit Taxi in IVPack and may cause compatibility issues.
In the "dilet" vehicles.meta file, this should be underneath </InitDatas> so that the dial needles appear:
<txdRelationships>
<Item>
<parent>vehicles_poltax_interior</parent>
<child>dilet</child>
</Item>
</txdRelationships>
And <audioNameHash /> should instead be:
<audioNameHash>dilettante</audioNameHash>
so that the Dilettante has audio.
@calvooo Well here’s a link from November 2022 of him saying that you can do whatever you want with his models as long as you credit him: https://gtaforums.com/topic/303247-relfinal-high-qualityhd-gta-cars/?do=findComment&comment=1072027429 (If you can’t see the comment just go to the last page)
So you probably don’t need to contact him as long as you give credit.
Aside from the credits thing, I’ve got two bits of criticism.
1. There’s a bug where the player goes through the Oceanic’s roof when trying to stand on top of it.
2. A functional speedometer would be nice if possible.
Other than that though, it’s genuinely pretty cool that this model’s been converted for GTA 5. Been waiting for someone to do this for a while.
Just a heads up: This model was originally made by a user on GTAForums named “unopescio”. You should probably credit them.