14 lajków
18 komentarzy
1 film
0 przesłanych
0 obserwujących
wow this is fast development. made a video (just for fun) using Version 0.9b of this mod, and now all of a sudden there is version 1.2 already. @Trifecta you're the man. added it anyway. enjoy. (Bank Job with Michael)
@Trifecta thanks. can't wait for next version. actually i just wanted to point out that the messages "Grab the cash" and "press [E] to raid the Deposit Boxes" don't show up when you play it normal (with PacificNoose.lua). I guess you know that already :) keep up the great work.
there might be a bug here? i was testing, how it feels without the noose response (deactivated pacificnoose.lua, because i thought this was optional) but it does not work properly. here is what happens:
when you go inside the safe, you get two messages: "Grab the cash" and "press [E] to raid the Deposit Boxes" - (these two messages are missing when you play with noose.) and then the script seems to stop. there is no cash, no deposit boxes, no green blips and you are stuck on wanted level forever, no matter what you do or where you are. i was probably wrong and noose is not optional. anyway the 2 messanges only show up, when noose is deactivated i think.
@kamikazee i was thinking the same thing after playing the red house mod.
@bruce142 - i forgot - i changed the menu key in the .ini to [F8] !
@bruce142 maybe you figured it out already. they are both RGB=250. (=white) the 'grey' one is actually white, but slightly transparent = Opacity set to 160 [ForecolorA=160]. the exact position may depend on your screen-resolution and 'safety zone'(?)
I recommend using the ingame menu, go to Display Settings, start with "Horizontal=left", "Vertical=Bottom" and use OFFSET to move it to the position of your liking. same with fontsize.
here's my .ini file, which may not work for you correctly. http://www.mediafire.com/download/upw41jqgb2t7yr9/Metric_Speedometer.ini
wow, that's intense playing. really cool. make sure you have the latest LUA plugin for scripthook (10.1)
https://www.gta5-mods.com/tools/lua-plugin-for-script-hook-v
@Matt_STS place two sticky bombs. first one on the right beside the vault door. second one on the wall at the end of the corridor, so that the explosion of the second one (because they explode one after another) opens the vault door even more. that should do it. my vault still closes, but it's easier to get in.
@Trifecta You rock dude! love it. like the new messages and that you have to get inside the vault. i can play this over and over. maybe i missed it, but i think the messages don't tell you how to loot the deposit boxes(?) found out through testing that it was 'E' (in my case) (entering car?)
I didn't see a difference in the amount of money with or without looting deposit boxes. don't know if there should be one.
@bruce142 do you mean like in the picture I linked above? (http://i.imgur.com/blzwy11.jpg)
i think it is the default font, a bit smaller, color is white, opacity about 160 or so.
FontStyle=4
ForecolorR=250
ForecolorG=250
ForecolorB=250
ForecolorA=160
looks best for me :)
Just noticed two things:
(1) The Guards dissappear when you switch character. (Went inside the bank - Guards were there, switched to another character and back again - the guards have disappeared)
(2) You can camp inside the vault. the vault door sometimes closes again, so if you slip in before it closes, you can just stay inside the vault - no police can come in and after a while you're not wanted anymore. then you can drive to drop point and get the money. If it was possible, maybe don't allow camping in the vault(?)
@Ghost_Rolly just a thought about the never disappearing red house icon - other mods do it already (icon disappears from radar when you get away.) 'another bank job' from Trifecta does it. OpenInteriors does it - maybe just ask one of the authors for that part of the script? there would be no need to toggle it on and off, if it behaved like the other blips and just disappears from the radar when you get some distance from it. anyway super mod. thumbs up. great work.
@Trifecta just an idea about the vault door - if it was possible to spawn any kind of explosion (c4 / handgranate) INSIDE the vault near the door, you could first go to the door (outside) and press a key for 5-10 seconds - then a countdown starts (5 seconds or so to get some distance from the door), then the explosion inside the vault spaws, explodes and the vault would open with a boom. i know holding a key for some seconds is possible (the Train/Railway with derailment mod has it)
this could be something for players that would not know how to open the vault from outside.
it just depends on the possibility of spawning and activating an explosion inside the vault... wich may be impossible. i don't know. anyway this is already a great mod and it keeps getting better. thumbs up.