BMW Isetta 298CC 4-Stroke Engine Sound [OIV Add On / FiveM | Sound] 1.0
2 858
28
2 858
28
Happy April Fools! ;3
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Dodano: kwiecień 01, 2022
Ostatnia aktualizacja: kwiecień 01, 2022
Last Downloaded: 7 hours ago
12 Komentarzy
Happy April Fools! ;3
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Dodano: kwiecień 01, 2022
Ostatnia aktualizacja: kwiecień 01, 2022
Last Downloaded: 7 hours ago
This file has been approved automatically. If you think this file should not be here for any reason please report it.
can you add the handling with sound file... please
Honestly would love to see a moped sound.
this sounds awesome keep it up
@Katecreme well, it *is* a moped sound
@hussbox havent done handling yet
it would be nice if you did Celica GT-4 3s-gts engine
@Firehawk4771 name a game source
@Aquaphobic Forza Horizon 5
@Firehawk4771 I am not sure how accurate FH5's Celica GT-Four sounds are, since the labels in the files are generic
hello, could you make the m42 bmw sound? (bmw e36 1.8i)
please because i've been searching it for almost 4 hours and a half and i cant find it.
thx <3
Goes well with the spongebob boatmobile car I downloaded a few days ago lol