Immersive Combat 1.8
85 255
462
85 255
462
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
1.8
I was gone for a long time because my life changed a lot and I was in deep shit, my mother died, I was in debt. Now everything is fine, I got back on my feet and now I'm here again
-Reduce the damage of 9mm weapons, this should eliminate the problem of the player being killed quickly, if you think that this did not help - I am waiting for your feedback
-Increased sniper rifle damage
-Reworked muzzle effects for some weapons
-Returned damage for taser (if you want there to be no damage, then use Non-Lethal Stun Gun by likejeppy)
-Reduced FOV for rifles when aiming
-Added laser pointer for some more weapons
-Trash8 Tactical Grip for Some Weapons
-Added Rde compatibility
-Added new weapons from updates
I'm really looking forward to your feedback on the update to make the mod better.
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
1.8
I was gone for a long time because my life changed a lot and I was in deep shit, my mother died, I was in debt. Now everything is fine, I got back on my feet and now I'm here again
-Reduce the damage of 9mm weapons, this should eliminate the problem of the player being killed quickly, if you think that this did not help - I am waiting for your feedback
-Increased sniper rifle damage
-Reworked muzzle effects for some weapons
-Returned damage for taser (if you want there to be no damage, then use Non-Lethal Stun Gun by likejeppy)
-Reduced FOV for rifles when aiming
-Added laser pointer for some more weapons
-Trash8 Tactical Grip for Some Weapons
-Added Rde compatibility
-Added new weapons from updates
I'm really looking forward to your feedback on the update to make the mod better.
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Dodano: marzec 30, 2021
Ostatnia aktualizacja: listopad 18, 2024
Last Downloaded: 12 minut temu
All Versions
458 Komentarzy
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
1.8
I was gone for a long time because my life changed a lot and I was in deep shit, my mother died, I was in debt. Now everything is fine, I got back on my feet and now I'm here again
-Reduce the damage of 9mm weapons, this should eliminate the problem of the player being killed quickly, if you think that this did not help - I am waiting for your feedback
-Increased sniper rifle damage
-Reworked muzzle effects for some weapons
-Returned damage for taser (if you want there to be no damage, then use Non-Lethal Stun Gun by likejeppy)
-Reduced FOV for rifles when aiming
-Added laser pointer for some more weapons
-Trash8 Tactical Grip for Some Weapons
-Added Rde compatibility
-Added new weapons from updates
I'm really looking forward to your feedback on the update to make the mod better.
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
1.8
I was gone for a long time because my life changed a lot and I was in deep shit, my mother died, I was in debt. Now everything is fine, I got back on my feet and now I'm here again
-Reduce the damage of 9mm weapons, this should eliminate the problem of the player being killed quickly, if you think that this did not help - I am waiting for your feedback
-Increased sniper rifle damage
-Reworked muzzle effects for some weapons
-Returned damage for taser (if you want there to be no damage, then use Non-Lethal Stun Gun by likejeppy)
-Reduced FOV for rifles when aiming
-Added laser pointer for some more weapons
-Trash8 Tactical Grip for Some Weapons
-Added Rde compatibility
-Added new weapons from updates
I'm really looking forward to your feedback on the update to make the mod better.
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Dodano: marzec 30, 2021
Ostatnia aktualizacja: listopad 18, 2024
Last Downloaded: 12 minut temu
@THEFalkone Hello there, please check your config for the recoil mod. Ensure that the values for recoil do NOT use commas in them. | Example "2,0" should be "2.0"
@Artupaky01 This mod is excellent, any chance you will tweak the way weapons work when driving and on bikes? Would love to wildly scatter and spray bullets down an entire street with an Uzi while riding a Reever.
Forgot I had this mod installed and didn't play GTA V for a couple of months, forgot how good this mod felt.
hey why both part2 of the low recoil and no recoils oiv doesnt work any more it just keep giving me error while i install it
why does the character shoot a clamp when playing as Trevor when viewed in the first person and aiming from the hip, what is the bug?
Hey, I installed the mod and in third-person, I can not aim my weapons. Any fix for this?
There an issue, the carbine rifle don't shoot on third person.
When playing as Trevor the guns continuously shoot while aiming. Also not sure if this was intentional but Michael holds the carbine sideways it looks kind of weird, anyway to disable that? Great mod otherwise the recoil looks very good.
can lower recoil please? automatic weapons scopes unusable also shooting from car interior
I fixed the problem of shooting at trevor, who needs a fix write to discord
username: oexa.
id:(898673696636542997)
anyone know a way to readd the bullet tracers cause it makes the game feel a lot more fun
@noidontthinkso74 search for <tracerfx></tracerfx> and add bullet_tracer (or bullet_tracer_jet, your preference) there, boom
@Artupaky01 - I just recently got into this GTA Mod habit, and I just have to tell you the work you have done with this add on effect is phenomenal. Its an injection of nitrous for GTA gunplay. Holy hell love it. Currently using it with https://www.gta5-mods.com/weapons/realistic-shootouts-enhanced-0-9-beta-gtav-weapon-sound-mod (12/19/24) and it works FLAWLESSLY together. Thank you for your contribution and talent, we are extremely fortunate geniuses like you guys are out there.
@Artupaky01 - I wanted to add to my last comment on something I noticed in the latest build with GTA V v3411 - your plugin is amazing btw, however it seems the core gunfire sound from the minigun is modified by your add-on. I didn't see an indication that your immersion scripting would edit gun sounds, but it does negatively impact the minigun (rotory turret gun) The weapon is missing the core gun sound of rotary spin and bassy bullet explosive discharge, what you hear is a trebbly smokey wash of ambient impact noise. I tested this on both clean (unmodded gun sounds) and dirty (modded gun sounds). Was this intentional? Or is this a bug. Other than that your immersion pack download is an absolute must have for any GTA gunplay - can't play without it.
saw your recent update personal notes, just wanna say I hope you're doing better and thank you for what you do. this is one of the funnest mods for gta 5
Works perfectly on v3411, thanks!
@thelegendx117 You can fix Trevor's Bug by using RDE compatibility weaponanimation.meta instead of the original one (Compatibility with Vanilla Expanded is the cause).
I installed the mod and everything worked great, the recoil and all that worked perfectly fine. However the police NPCs are now broken, they do not shoot at me at all unless doing their final stand. I tried uninstalling using OIV but that did not work even though I did both mod folder and game directory, I have RDE installed which might be the problem
Nevermind I fixed it
@NoobAtModding3060 r u facing first person issue with trevor?? He continuously shoots till his magazine is empty I'm using rde & rde ecpanded and enhanced can u tell me if we can change damage rate for minigun
Hi guys, when the loading screen switches to story mode, the game freezes for a second and crashes without any errors, I delete the mod and everything works (sorry English, translator)
good shit with the mod. sorry for ur mother man..