Sunshine Dream 1.6
10 135
179
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8 dni temu
IMPORTANT NOTE: If you have other mods pre-installed, it is recommended to back them up and remove them from game's folder before installing this one. To uninstall the mod after installation, simply rename the "mods" folder to something else, e.g. "modsold" or remove it entirely to restore your game into unmodded state (before installation of Sunshine Dream).
IMPORTANT: before installing Sunshine Dream 1.6 Update 3, make sure to install Sunshine Dream 1.6 first, as this update is not standalone! Read installation instructions in main 1.6 release. 1.6 Update 3 is installed through OIV file after you have previously installed the main version. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously. Follow the installation instructions on how to revert the location, as included in update ZIP.
Sunshine Dream 1.6 comes with OpenIV Package installers (OIV) for purposes of convenient installation. Read the mod's provided text file for further installation instructions.
For lore rework, you need to download and install Sunshine Dream GTA Lore Project from: https://www.gta5-mods.com/misc/sunshine-dream-gta-lore-mod
Sunshine Dream 1.3 CHANGELOG
Interiors including: Tanner's safehouse, Mortain Mall, Red River Bar, Gold Coast Hotel, Miami Beach PD, retexture, scenario placements, traffic path improvements, added lighting, vegetation across all map
Sunshine Dream 1.3 Patch 1 CHANGELOG
Fixes to scenarios and other mod files
Sunshine Dream 1.3 Patch 2 CHANGELOG
Vegetation additions and changes in areas of Overtown and Little Havana
Sunshine Dream 1.3 Patch 3 CHANGELOG
Collision material fixes in South Beach, traffic paths in Downtown have been improved, loading crashes resolved (and files correctly organized in release files)
Sunshine Dream 1.3.4 CHANGELOG
Addition of Biscayne Tower, Little Havana welcome sign, Miami Tower, setup for JDMImport's Miami Emergency and Service pack, additions of more vegetation in Overtown and Little Havana, scenario updates in Overtown
Sunshine Dream 1.3.4 (Final) CHANGELOG
Navmeshes (NPCs on entire map), South Beach Super LODs, grass additions, nightlights, LOD light
Additions by DAMN excluded because of game instability to ascertain reduction of game crashes, increase in-game performance as the data isn't optimized to work well with the game in versions that we currently have.
Sunshine Dream 1.4 CHANGELOG
More additions to the Downtown night skyline, collision materials for the entire map, cleared the original map building overlapping area with the newly added police station in Little Havana (includes collisions), improvements to the downtown building animated billboard draw distance, traffic path node fixes, Overtown lights.
Sunshine Dream 1.5 CHANGELOG
Patches to traffic paths, map addon version with basic placements, map placement fixes, added details, lore rework for a map portion, new building in Brickell area, stability fixes.
Sunshine Dream 1.6 CHANGELOG
Added MLO interior placements (Armory Bunker, Blue Motel room, Horus Arena (MAZE Bank Arena), Slaughterhouse, Map expansion (Miami / Vice City International Airport), Exterior Islands, Fisher Island remake), lore retexture for entire map, part 1 map fixes and enhancements (restoration of missing housing, new SLODs with ingame reflections, shaders for roads, buildings and terrain, added water in the golf course park), fixes to traffic paths and navmeshes (loading from mod's dlc rpf, removal of conflicts of original game paths and navmeshes), new scenario for North Downtown and fixes to other developed scenarios across the map.
Sunshine Dream 1.6 Update 1 CHANGELOG
Part 2 of the map received collision fixes that enable tyre burnout tracks and some incorrect surface geometry (parking lot next to convention center). Prison created by D.A.M.N. is added into the game.
Sunshine Dream 1.6 Update 2 CHANGELOG
Part 10 collision fix (missing roads), included missing content.xml to load, prison and new additions from this update, added fire department and Vice City tower building (sent from D.A.M.N. on Discord).
Sunshine Dream 1.6 Update 3 CHANGELOG
Added a new tower from D.A.M.N. on Discord, relocated Vice Tower from previous update. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously.
Optional mod installation list
Own Radio Stations - Jupiter Kasparov
https://www.gta5-mods.com/misc/own-radio-stations
Sunshine Dream ORS
https://drive.google.com/file/d/1RWoY6pxYFn0UMbe9RRqO4XrPiFxN-j1y/view?usp=sharing
Florida License Plate Pack - Dzmitryj Ukrainiec
https://www.gta5-mods.com/paintjobs/florida-license-plate-pack-dzmitryj-ukrainiec
Leonida Livery Pack - Merc101
https://www.gta5-mods.com/paintjobs/leonida-livery-pack-by-merc-merc101
Police cars from Vice City - neogeo39
https://libertycity.net/files/gta-5/125764-policejjskie-mashiny-iz-vice-city-addon.html
Miami Emergency And Service Pack - JdmImport
https://www.gta5-mods.com/vehicles/miami-emergency-and-service-pack-add-on-non-els-lods
Vice City V NVE Reshade - exodia911
https://www.gta5-mods.com/misc/vice-city-v-nve-reshade
Mod Special thanks
Base map rip - Kolas (Discord)
Minimap graphics - LorenVidican
Custom Vehicles, Scenarios - JdmImport
Little Havana Police Station, Biscayne Tower - DAMN (Discord)
Assistance with propping, parked car spawns, traffic paths (ynd), train tracks (dat), retexture work, complementary mod list assembly, scripting, graphics directive and more! - ss4gogeta0
Please follow the installation instructions and find about other relevant information in the downloaded archive.
Legal: All content belongs to Ubisoft Reflections, VD-Dev, Glu Mobile, Rockstar Games and Take-Two Interactive.
Driver 3 Miami map is developed by Ubisoft Reflections, co-developed by VD-Dev, Glu Mobile.
Ubisoft Reflections
https://reflections.ubisoft.com/
Glu Mobile
https://www.glu.com/
VD-Dev, Glu
https://www.vd-dev.com/
Take-Two Interactive
https://www.take2games.com/
Rockstar Games
https://www.rockstargames.com/
Tool credits:
OpenIV, OpenIV Team
GIMS EVO, 3Doomer
GIMS IV, 3Doomer
CodeWalker, dexyfex
OpenMapTools, dexyfex
YMAP and YBN Mover, Smallo
Dodano: kwiecień 01, 2024
Ostatnia aktualizacja: 5 dni temu
Last Downloaded: 18 minut temu
289 Komentarzy
More mods by FV Mods:

- Model Mapy
- Rampy
- Droga
- Scena
- Simple Trainer
IMPORTANT NOTE: If you have other mods pre-installed, it is recommended to back them up and remove them from game's folder before installing this one. To uninstall the mod after installation, simply rename the "mods" folder to something else, e.g. "modsold" or remove it entirely to restore your game into unmodded state (before installation of Sunshine Dream).
IMPORTANT: before installing Sunshine Dream 1.6 Update 3, make sure to install Sunshine Dream 1.6 first, as this update is not standalone! Read installation instructions in main 1.6 release. 1.6 Update 3 is installed through OIV file after you have previously installed the main version. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously. Follow the installation instructions on how to revert the location, as included in update ZIP.
Sunshine Dream 1.6 comes with OpenIV Package installers (OIV) for purposes of convenient installation. Read the mod's provided text file for further installation instructions.
For lore rework, you need to download and install Sunshine Dream GTA Lore Project from: https://www.gta5-mods.com/misc/sunshine-dream-gta-lore-mod
Sunshine Dream 1.3 CHANGELOG
Interiors including: Tanner's safehouse, Mortain Mall, Red River Bar, Gold Coast Hotel, Miami Beach PD, retexture, scenario placements, traffic path improvements, added lighting, vegetation across all map
Sunshine Dream 1.3 Patch 1 CHANGELOG
Fixes to scenarios and other mod files
Sunshine Dream 1.3 Patch 2 CHANGELOG
Vegetation additions and changes in areas of Overtown and Little Havana
Sunshine Dream 1.3 Patch 3 CHANGELOG
Collision material fixes in South Beach, traffic paths in Downtown have been improved, loading crashes resolved (and files correctly organized in release files)
Sunshine Dream 1.3.4 CHANGELOG
Addition of Biscayne Tower, Little Havana welcome sign, Miami Tower, setup for JDMImport's Miami Emergency and Service pack, additions of more vegetation in Overtown and Little Havana, scenario updates in Overtown
Sunshine Dream 1.3.4 (Final) CHANGELOG
Navmeshes (NPCs on entire map), South Beach Super LODs, grass additions, nightlights, LOD light
Additions by DAMN excluded because of game instability to ascertain reduction of game crashes, increase in-game performance as the data isn't optimized to work well with the game in versions that we currently have.
Sunshine Dream 1.4 CHANGELOG
More additions to the Downtown night skyline, collision materials for the entire map, cleared the original map building overlapping area with the newly added police station in Little Havana (includes collisions), improvements to the downtown building animated billboard draw distance, traffic path node fixes, Overtown lights.
Sunshine Dream 1.5 CHANGELOG
Patches to traffic paths, map addon version with basic placements, map placement fixes, added details, lore rework for a map portion, new building in Brickell area, stability fixes.
Sunshine Dream 1.6 CHANGELOG
Added MLO interior placements (Armory Bunker, Blue Motel room, Horus Arena (MAZE Bank Arena), Slaughterhouse, Map expansion (Miami / Vice City International Airport), Exterior Islands, Fisher Island remake), lore retexture for entire map, part 1 map fixes and enhancements (restoration of missing housing, new SLODs with ingame reflections, shaders for roads, buildings and terrain, added water in the golf course park), fixes to traffic paths and navmeshes (loading from mod's dlc rpf, removal of conflicts of original game paths and navmeshes), new scenario for North Downtown and fixes to other developed scenarios across the map.
Sunshine Dream 1.6 Update 1 CHANGELOG
Part 2 of the map received collision fixes that enable tyre burnout tracks and some incorrect surface geometry (parking lot next to convention center). Prison created by D.A.M.N. is added into the game.
Sunshine Dream 1.6 Update 2 CHANGELOG
Part 10 collision fix (missing roads), included missing content.xml to load, prison and new additions from this update, added fire department and Vice City tower building (sent from D.A.M.N. on Discord).
Sunshine Dream 1.6 Update 3 CHANGELOG
Added a new tower from D.A.M.N. on Discord, relocated Vice Tower from previous update. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously.
Optional mod installation list
Own Radio Stations - Jupiter Kasparov
https://www.gta5-mods.com/misc/own-radio-stations
Sunshine Dream ORS
https://drive.google.com/file/d/1RWoY6pxYFn0UMbe9RRqO4XrPiFxN-j1y/view?usp=sharing
Florida License Plate Pack - Dzmitryj Ukrainiec
https://www.gta5-mods.com/paintjobs/florida-license-plate-pack-dzmitryj-ukrainiec
Leonida Livery Pack - Merc101
https://www.gta5-mods.com/paintjobs/leonida-livery-pack-by-merc-merc101
Police cars from Vice City - neogeo39
https://libertycity.net/files/gta-5/125764-policejjskie-mashiny-iz-vice-city-addon.html
Miami Emergency And Service Pack - JdmImport
https://www.gta5-mods.com/vehicles/miami-emergency-and-service-pack-add-on-non-els-lods
Vice City V NVE Reshade - exodia911
https://www.gta5-mods.com/misc/vice-city-v-nve-reshade
Mod Special thanks
Base map rip - Kolas (Discord)
Minimap graphics - LorenVidican
Custom Vehicles, Scenarios - JdmImport
Little Havana Police Station, Biscayne Tower - DAMN (Discord)
Assistance with propping, parked car spawns, traffic paths (ynd), train tracks (dat), retexture work, complementary mod list assembly, scripting, graphics directive and more! - ss4gogeta0
Please follow the installation instructions and find about other relevant information in the downloaded archive.
Legal: All content belongs to Ubisoft Reflections, VD-Dev, Glu Mobile, Rockstar Games and Take-Two Interactive.
Driver 3 Miami map is developed by Ubisoft Reflections, co-developed by VD-Dev, Glu Mobile.
Ubisoft Reflections
https://reflections.ubisoft.com/
Glu Mobile
https://www.glu.com/
VD-Dev, Glu
https://www.vd-dev.com/
Take-Two Interactive
https://www.take2games.com/
Rockstar Games
https://www.rockstargames.com/
Tool credits:
OpenIV, OpenIV Team
GIMS EVO, 3Doomer
GIMS IV, 3Doomer
CodeWalker, dexyfex
OpenMapTools, dexyfex
YMAP and YBN Mover, Smallo
Dodano: kwiecień 01, 2024
Ostatnia aktualizacja: 5 dni temu
Last Downloaded: 18 minut temu
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@blebman Good to know that was not my fault, or even something with my GTA V Legacy version.
I'm fine, patience is the key, in the past I did some mods too and I know how much trouble @EncryptedReality will have until the mod is finished.I don't have problems with missing roads or boulevards without traffic, the mod is amazing, I'm just a little anxious to see the new buildings released and I will keep an eye here for every single upgrade! I have a youtube channel called zoiothegreeneye and I did some videos with the mod, for me it is the best Miami representation (Driv3r map with more and modern buildings) until GTA 6 launch.
You are doing a great work my dear @EncryptedReality, take your time, your mod is incredible and I will do my best to promote it!
5 dni temu -
@zoiothegreeneye How is your game loading? I've just uninstalled and reinstalled GTA V: Legacy and installed the 1.6 main and Patch 3 .oiv files and my game doesn't work. I get a memory error so I install packfile limit adjuster and heap adjuster and now my game crashes without even a warning! Are you using anything else to get this to work? I'm so confused.
5 dni temu -
@Commy Try a different gameconfig, maybe this: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
5 dni temu -
@Commy Yeah, I'm sad to see that too! Try the advice above, I tried to reproduce the error, but for me it works just fine after using OIV released, so cannot reproduce error.
5 dni temu -
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@gtamoddingguy It can be increased in settings (Documents folder and in YND path nodes flags).
5 dni temu -
@zoiothegreeneye I appreciate your kind words! No, it was not your fault, I work on so many things and at speed, here is one example where it didn't benefit anyone, as I upload at speed and aim to focus on new work. Now, I reuploaded update 3 again and it has the missing line to automatically set up damn_work.rpf which actually contains the said buildings, and with previously uploaded content.xmi I am faithful it will work this time.
5 dni temu -
@EncryptedReality It's so weird... I have a very powerful computer but even with a new gameconfig I still get a memory issue. I can load the Liberty City Preservation project with HD graphics just fine but for some reason this just won't work and I'm unsure how to troubleshoot it :(
5 dni temu -
@EncryptedReality I tried, installed the patch over the game and lots of buildings that was ok, are gone LOL so I think that I can't simply reinstall over, I need to redo everything, so I'm deleting everything and will start from zero. Come back later to tell if is alright.
@Commy Try a 100% save game. I load game, everything ok, but when starting a new game my game froze too. But when loading from a save game 100%, even that my Franklin is spawning in the middle of the sky I can start a noclip and get back safety to land. I'm using a GTA V up-to-date from AnkergamesDotNet, a good site. Not from Steam, because is a PITA getting updates every week for a modded game.
Try too: Get a new and empty GTA V (without any mods, even that ones like AsiLoader), install the Sunshine Dream, install the .asi files too and solve the memory problem. So get back and put a 100% save game. Also, wich GTA V version are you using @EncryptedReality? Steam up to date or an old one (months old, maybe)? Mine is like a 3 or 4 months old, not that old, but up-to-date for a not-so-original game xD Your mod is just a map mod or need to take care of mission files and that kind of thing?
5 dni temu -
Bruh it is worse, even worse. Reinstalled everything from zero, I can enter the game, but lots of buildings are missing or with transparent/invisible parts. Strange af. Reinstalling the version 1.6 and not applying the patch to keep things ok for now. Which version of GTA V are you using? There is something about the version?
5 dni temu -
@zoiothegreeneye Game version is not causing these issues of missing buildings. I re-uploaded yet again, and took time to test more, I confirmed 100% that it works now, buildings show up, so they should for others as well now.
5 dni temu -
@zoiothegreeneye None of that, it's the OIV package installing the same file from OIV itself twice, fixed now.
5 dni temu -
@Commy Mod includes a gameconfig file on its own, and it should've fixed memory issues to begin with. Since your game crashes without warning and further details are missing where it happens, it is hard to pinpoint reason of crashes.
One suggestion is try to restore original sp_manifest.ymf file from update.rpf manually, this will remove the mod's scenario files and it may help if crashes happen in certain map locations.
5 dni temu -
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@zoiothegreeneye Yeah, I feel like it will be fine from hereon out!
P.s. in general: Update 2 listing removed from releases as YMAP relevant to restore location of Vice Store included within ZIP of Update 3. Corrected OIV package to install the relevant data properly.
5 dni temu -
@EncryptedReality My brother everything is OK now! I saw the new buildings and they are really amazing ones. Nice add to the mod. Amazing work
Lemme ask somethin', all the lights in Ocean Drive are being added one by one manually, right? B'cuz Driv3r original map doesn't has any. Going to be an excruciating work to put all these lights on entire city. Just to inform too, next to the big-pink building there are some "floating" spots of pink/purple light that I thing they're supposed to be next to it.
Can't wait to see more coming, until then I'm going to make a video showing these buildings, I like them
5 dni temu -
@zoiothegreeneye Glad it works for you now! To answer your new questions: In the versions released so far, yes, ones done manually by @Ss4gogeta0 are used. Unlike GTA where weather and time of day are all dynamically driven, Driv3r has seperate "levels" for each time of day in the 3 map locations featured in that game, so night time in Miami is no exception. You are able to choose the location and time of day in the game as described.
P.s. Thanks for another bug report on the floating building lights as well.
5 dni temu -
@EncryptedReality I just replaced the sp_manifest.ymf file and it STILL crashes! It's very disheartening, I'm unsure why this keeps happening. Also @zoiothegreeneye I have tried two different 100 percent saves and still no luck. I even tried deleting all my setting files thinking it would do anything but sadly no luck there too. This whole thing is very bizarre to me. And yes, I am on the newest version and have no other mods installed when I do this. Totally clean copy of GTA V.
4 dni temu -
OH MY F***ING F***!!!!!! I got it to work!!!! Holy sh**, f*** FINALLY!!!!! Okay so... basically I installed HeapAdjuster (set Heap to 10,000), PackfileLimitAdjuster (set that to 31424), fwBoxStreamerVariable_DecalsLimit-Patch, PoolManager, and Resource Adjuster. I also got a gameconfig file and set that to the 5x more traffic and 5x more peds in the More Mods folder. And it works! I'm able to FINALLY play this mod! AAAAHHHH so happy!
3 dni temu
Sunshine Dream 1.6 Update 3 released. Read the description for details about it and how to install it.