Brutality+ GORE MOD 1.0
7 427
70
7 427
70
Brutality+ enhances the blood effects and makes GTA5 look much more brutal and realistic.
Every single splatter, bloodpool and gunshot wound got remade by me, they look better and are higher resolution (2k)
It also makes peds take much more damage and get injured more instead of dying in a single shot or from a light car crash.
There should be no difference in performance.
Installation
1. move fxdecal.ytd to mods\update\update.rpf\x64\textures
(Changes the blood splatter and blood pool textures)
2. move peddamagedecals.ytd to mods\x64a.rpf\textures
(adds my better gunshot and splatter textures, and the textures needed for my special headshot wounds)
3. move peddamage.xml to mods\update\update.rpf\common\data\effects\peds
(Changes the blood colors and splatter / soak / gunshot sizes)
Ive provided some extra edits if you want your game to be more brutal and feel more realistic / violent, but these may conflict with other config mods.
4. move decals.dat to mods\update\update.rpf\common\data\effects
(Changes the size of blood pools and improves the blood splattering)
5. move bloodfx.dat to mods\common.rpf\data\effects
(Changes the way gore effects happen.)
6. move pedhealth.meta to mods\common.rpf\data
(Changes health of the peds to make them more resistant.
People will survive a lot more shots, limping away from attacks, and survive slow to medium speed car crashes which makes them limp away as well)
7. go to \x64c.rpf\anim\ingame\clip_combat@.rpf\ and delete the file "combat@death@from_writhe"
(Makes peds stay injured on the floor forever until you execute them.
You are NOT allowed to use the textures for anything. I spent a lot of time making them and will reuse them for my own games.
I am experimenting with RDR2-type head wounds. They work so far but are glitchy, im trying to make them look good. Therell be more updates to this mod in the future to make it even better.
Credits
5mods user Poorsoul44 for helping me with researching decals.dat research
Every single splatter, bloodpool and gunshot wound got remade by me, they look better and are higher resolution (2k)
It also makes peds take much more damage and get injured more instead of dying in a single shot or from a light car crash.
There should be no difference in performance.
Installation
1. move fxdecal.ytd to mods\update\update.rpf\x64\textures
(Changes the blood splatter and blood pool textures)
2. move peddamagedecals.ytd to mods\x64a.rpf\textures
(adds my better gunshot and splatter textures, and the textures needed for my special headshot wounds)
3. move peddamage.xml to mods\update\update.rpf\common\data\effects\peds
(Changes the blood colors and splatter / soak / gunshot sizes)
Ive provided some extra edits if you want your game to be more brutal and feel more realistic / violent, but these may conflict with other config mods.
4. move decals.dat to mods\update\update.rpf\common\data\effects
(Changes the size of blood pools and improves the blood splattering)
5. move bloodfx.dat to mods\common.rpf\data\effects
(Changes the way gore effects happen.)
6. move pedhealth.meta to mods\common.rpf\data
(Changes health of the peds to make them more resistant.
People will survive a lot more shots, limping away from attacks, and survive slow to medium speed car crashes which makes them limp away as well)
7. go to \x64c.rpf\anim\ingame\clip_combat@.rpf\ and delete the file "combat@death@from_writhe"
(Makes peds stay injured on the floor forever until you execute them.
You are NOT allowed to use the textures for anything. I spent a lot of time making them and will reuse them for my own games.
I am experimenting with RDR2-type head wounds. They work so far but are glitchy, im trying to make them look good. Therell be more updates to this mod in the future to make it even better.
Credits
5mods user Poorsoul44 for helping me with researching decals.dat research
Dodano: maj 22, 2021
Ostatnia aktualizacja: maj 23, 2021
Last Downloaded: 1 hour ago
44 Komentarzy
Brutality+ enhances the blood effects and makes GTA5 look much more brutal and realistic.
Every single splatter, bloodpool and gunshot wound got remade by me, they look better and are higher resolution (2k)
It also makes peds take much more damage and get injured more instead of dying in a single shot or from a light car crash.
There should be no difference in performance.
Installation
1. move fxdecal.ytd to mods\update\update.rpf\x64\textures
(Changes the blood splatter and blood pool textures)
2. move peddamagedecals.ytd to mods\x64a.rpf\textures
(adds my better gunshot and splatter textures, and the textures needed for my special headshot wounds)
3. move peddamage.xml to mods\update\update.rpf\common\data\effects\peds
(Changes the blood colors and splatter / soak / gunshot sizes)
Ive provided some extra edits if you want your game to be more brutal and feel more realistic / violent, but these may conflict with other config mods.
4. move decals.dat to mods\update\update.rpf\common\data\effects
(Changes the size of blood pools and improves the blood splattering)
5. move bloodfx.dat to mods\common.rpf\data\effects
(Changes the way gore effects happen.)
6. move pedhealth.meta to mods\common.rpf\data
(Changes health of the peds to make them more resistant.
People will survive a lot more shots, limping away from attacks, and survive slow to medium speed car crashes which makes them limp away as well)
7. go to \x64c.rpf\anim\ingame\clip_combat@.rpf\ and delete the file "combat@death@from_writhe"
(Makes peds stay injured on the floor forever until you execute them.
You are NOT allowed to use the textures for anything. I spent a lot of time making them and will reuse them for my own games.
I am experimenting with RDR2-type head wounds. They work so far but are glitchy, im trying to make them look good. Therell be more updates to this mod in the future to make it even better.
Credits
5mods user Poorsoul44 for helping me with researching decals.dat research
Every single splatter, bloodpool and gunshot wound got remade by me, they look better and are higher resolution (2k)
It also makes peds take much more damage and get injured more instead of dying in a single shot or from a light car crash.
There should be no difference in performance.
Installation
1. move fxdecal.ytd to mods\update\update.rpf\x64\textures
(Changes the blood splatter and blood pool textures)
2. move peddamagedecals.ytd to mods\x64a.rpf\textures
(adds my better gunshot and splatter textures, and the textures needed for my special headshot wounds)
3. move peddamage.xml to mods\update\update.rpf\common\data\effects\peds
(Changes the blood colors and splatter / soak / gunshot sizes)
Ive provided some extra edits if you want your game to be more brutal and feel more realistic / violent, but these may conflict with other config mods.
4. move decals.dat to mods\update\update.rpf\common\data\effects
(Changes the size of blood pools and improves the blood splattering)
5. move bloodfx.dat to mods\common.rpf\data\effects
(Changes the way gore effects happen.)
6. move pedhealth.meta to mods\common.rpf\data
(Changes health of the peds to make them more resistant.
People will survive a lot more shots, limping away from attacks, and survive slow to medium speed car crashes which makes them limp away as well)
7. go to \x64c.rpf\anim\ingame\clip_combat@.rpf\ and delete the file "combat@death@from_writhe"
(Makes peds stay injured on the floor forever until you execute them.
You are NOT allowed to use the textures for anything. I spent a lot of time making them and will reuse them for my own games.
I am experimenting with RDR2-type head wounds. They work so far but are glitchy, im trying to make them look good. Therell be more updates to this mod in the future to make it even better.
Credits
5mods user Poorsoul44 for helping me with researching decals.dat research
Dodano: maj 22, 2021
Ostatnia aktualizacja: maj 23, 2021
Last Downloaded: 1 hour ago
Karens got another reason to blame gta for their violent child 🤣
Yo this mod is lowkey fire but i realised it broke after the new update it keeps saying GTA is corrupt after downloading you should make a discord so you could help us with these type of problems cause i really wanna use this mod again still gonna give 5 stars tho cause i been using this for my vids and its just the best looking one out there
Is it possible to make the surrounding pedestrians also have injuries from falls and impacts?
@kevkev117 He means blood mist. In bloodfx.dat you can set the FXSystem to "-" this will disable blood mist without interfering with splatter and soaking. For wound size it's just a simple peddamage.xml edit for BulletSmall (entry), just set the Min and Max wound size to 1 & 2 or 2 & 3 whatever you feel is best.
Please make it oiv because for some reason the bullet wounds aren't as detailed or i think they still might be the base game's and i don't know how to change it because the rest of the mod works.
Is it ok if I make a youtube video with this mod in it, I can put all mod links in the desc of my video.
The mod is really annoying to install, it would be better to directly propose an OIV Package.
is it possible to change the speed of a pool of blood in files?
@Ownage47 @RareSatan44 im gonna work on this mod again soon and ill make it OIV for the new update
@Alex_Hornet been a while, not sure anymore but it might be in the decals.dat file
@HeroicMushroom8 sure bro go ahead, Im happy when people make vids on this
@kevkev117 thank you
@kevkev117 thx
Excellent mod! Thank you!
does this work for fivem? and can you make a video tutorial on how to install cause im kinda confused
where did you go bro
this doesnt work for me, it just has a huge bullet wound that looks nothing like the screenshots, installed correctly and everything
this is a nice mod but are you racist? you only shoot balck people
@DasFxchKompetenz lmfao imagine questioning that, kevkev is not racist; you see most of the pics are of gang members being shot
@hi-punch11 bro that was a joke lmao
@DasFxchKompetenz oof, sorry it just didn't seem like a joke in my point of view
@hi-punch11 no problem
great mod - would love to see an update.