JavelinV - Hit & Assasination Contracts 8.0
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grudzień 19, 2025
Here's the best hitman mod you can find for this game.
According to the original author MrCrumbs: JavelinV is a Hitman/Assassination script which's missions are written and stored entirely in XML. This allows the people, YOU, to write your own assassinations and share them with others.
the original mod is linked here: https://www.gta5-mods.com/scripts/javelinv-an-extendable-hitman-assassination-mod
I have taken over the mod over the years, changing some things, fixing it's functioning, and adding on top of what he did previously, what I've changed:
CHANGELOG 8.0
- Created about a thousand hits which involve: single gang members, driving gang members, gang groups, gangs in hotels, gangs in gas stations, gangs in a few mission interiors, gang deals, mansion hits with bodyguards, and gangs in boats, so you can take enemies even in the sea.
- Changed contact name in the messages from "Javelin" to "Contractor"
- Fixed the possibility of hits spawning in front of the player.
- Enemies will now attack/run accordingly if they see you carrying a weapon, and now the actually have to see you, so stealth is allowed.
-Gangs will now defend the targets in their territory instead of shooting at them and killing them for you.
-Fixed the driving enemies not respecting traffic.
-Added the possibility to call a phone contact to start the mission, the contact is called "Contractor
-Added a possibility in the ini to modify at which distance the missions are activated (MISSIONSDISTANCE) Set to 500 meters by default.
- Added the possibility for the mission to become an unlockable. The mission is unlocked doing the Minigun challenge in ammu nation, and then leaving the area, which will prompt the player to receive a message.
- Added a cooldown time after a mission, so you have to actually wait a little to be able to do another contract.
INSTALLATION
-Drop everything in the file from this download into your own scripts folder.
-There are optional inis in the zip to enable optional features, such as unlocking the mission and having a cooldown, for those who like roleplaying.
USAGE
Press DELETE to start the missions (can be changed in the ini).
FEATURES
5 types of mission:
-Gang attacks
-Single objectives hit
-Driving hits
-Boat hits
-Mansion hits
REQUIREMENTS
- ScripthookV
- ScripthookVDotNet
- NativeUI
- Ifruitaddon2
- Open interiors (Some interiors are used in some missions)
RECOMMENDATIONS:
this is better with:
https://www.gta5-mods.com/scripts/the-beef
https://www.gta5-mods.com/scripts/bodyguard-contacts
https://www.gta5-mods.com/scripts/the-homies
https://www.gta5-mods.com/scripts/iv-style-knockdowns
Dodano: sierpień 18, 2021
Ostatnia aktualizacja: grudzień 19, 2025
Last Downloaded: 1 hour ago
All Versions
337 Komentarzy
More mods by thalilmythos & MrCrumbs:
- Rozgrywka
- Pojazdy
- .Net
- Rozgrywka
- .Net
- Gracz
Here's the best hitman mod you can find for this game.
According to the original author MrCrumbs: JavelinV is a Hitman/Assassination script which's missions are written and stored entirely in XML. This allows the people, YOU, to write your own assassinations and share them with others.
the original mod is linked here: https://www.gta5-mods.com/scripts/javelinv-an-extendable-hitman-assassination-mod
I have taken over the mod over the years, changing some things, fixing it's functioning, and adding on top of what he did previously, what I've changed:
CHANGELOG 8.0
- Created about a thousand hits which involve: single gang members, driving gang members, gang groups, gangs in hotels, gangs in gas stations, gangs in a few mission interiors, gang deals, mansion hits with bodyguards, and gangs in boats, so you can take enemies even in the sea.
- Changed contact name in the messages from "Javelin" to "Contractor"
- Fixed the possibility of hits spawning in front of the player.
- Enemies will now attack/run accordingly if they see you carrying a weapon, and now the actually have to see you, so stealth is allowed.
-Gangs will now defend the targets in their territory instead of shooting at them and killing them for you.
-Fixed the driving enemies not respecting traffic.
-Added the possibility to call a phone contact to start the mission, the contact is called "Contractor
-Added a possibility in the ini to modify at which distance the missions are activated (MISSIONSDISTANCE) Set to 500 meters by default.
- Added the possibility for the mission to become an unlockable. The mission is unlocked doing the Minigun challenge in ammu nation, and then leaving the area, which will prompt the player to receive a message.
- Added a cooldown time after a mission, so you have to actually wait a little to be able to do another contract.
INSTALLATION
-Drop everything in the file from this download into your own scripts folder.
-There are optional inis in the zip to enable optional features, such as unlocking the mission and having a cooldown, for those who like roleplaying.
USAGE
Press DELETE to start the missions (can be changed in the ini).
FEATURES
5 types of mission:
-Gang attacks
-Single objectives hit
-Driving hits
-Boat hits
-Mansion hits
REQUIREMENTS
- ScripthookV
- ScripthookVDotNet
- NativeUI
- Ifruitaddon2
- Open interiors (Some interiors are used in some missions)
RECOMMENDATIONS:
this is better with:
https://www.gta5-mods.com/scripts/the-beef
https://www.gta5-mods.com/scripts/bodyguard-contacts
https://www.gta5-mods.com/scripts/the-homies
https://www.gta5-mods.com/scripts/iv-style-knockdowns
Dodano: sierpień 18, 2021
Ostatnia aktualizacja: grudzień 19, 2025
Last Downloaded: 1 hour ago
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@thalilmythos Could you add an option to change the contact name on the mobile phone? Maybe even the icon?
grudzień 19, 2025 -
Haven't tried 8.0 yet but I don't see a .dll anywhere in the folders. Is that right or are some files missing?
grudzień 20, 2025 -
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@thalilmythos Not in the file I downloaded. In the scripts folder there's the JavelinV folder, and within that there's the .ini, a whole bunch of XMLs and the Thalilmythoshits folder, each subfolder of which either only has XMLs or is empty.
grudzień 20, 2025 -
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@Owenza There's Javelin V.dll. and a Javelin V folder, you need to drag and drop both into the scripts folder, or drop the scripts folder in the zip, into your game folder, it's not that complicated bruh
grudzień 20, 2025 -
@Joe Gillian So bizarre. It wasn't in the folder I unzipped but when I checked the original zip file it was in there. I must have somehow excluded just the .dll on my original unpacking. Thanks both of you for your help.
grudzień 20, 2025 -
Hi, can I make a suggestion? The enemies approach when the firefight starts. I'd like them to adopt a defensive or static stance so the combat takes place in the area where they appear. If you shoot them from the street, the firefight happens in the street. I'm not sure if I'm explaining myself well.
grudzień 23, 2025 -
@Macovsky I thought about it, but I didn't want to fiddle with that, specially considering there's customization and you can create hits where you don't kill enemies, it can be unarmed persons, persons in vehicles, too much AI variables, nevertheless, I got something for you.
https://www.gta5-mods.com/scripts/realistic-suppression-fire-reaction
I use that, and it works like a charm to achieve what you want, trust me, I know what you mean because I did thought of doing what you're asking.
grudzień 23, 2025 -
It works fine with NVE, but the Jabelin V error message appears twice and runs.
grudzień 26, 2025 -
@Matthew Liddell you can do this by opening it with dnspy but tbh adding an ini for this customization is a good idea, maybe the dev will do it seeing as though he's still updating this. Be good if hits could spawn objects not just pickups also
styczeń 06, 2026 -
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@thalilmythos for some reason pressing Delete doesn't start the missions. Tried messing with the .ini file and changed around the controls but no matter what I set it to, it doesn't start. Any ideas?
styczeń 26, 2026 -
@thalilmythos I'm on legacy edition. Check Scripthook.net logs for errors but I get nothing. Mod looks like it's running but just won't start
styczeń 26, 2026 -
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Just tested with legacy version with newest update, tho it popup 2 empty error msg, it works I go throught like 4-5 hitman mission without issue. But I'm not sure about how this mod works, is there anyway a progress system? How do it store player's progress? Everytime I start the game the contractor send me the same "9080 job" message and seem the missions is also picked randomly.
styczeń 26, 2026 -
@rep046 You answered your own question my man, there's no progression, this works just like a randomized side mission, the mod also has a feature that makes it unlockable, meaning that if you want to activate that for roleplay, you will actually have to unlock the sidemission, doing the minigun challenge in ammu nation, after you do that, you get a message and unlock the mission.
But I upload it unlocked by default because otherwise people would be dumbing me down in the comments.
However I did that to include the mission as an unlockable feature in storymode, and integrating it with the gameplay, every character must unlock it, and every test message for the unlock is customized for all three.
styczeń 26, 2026 -
@thalilmythos Thx for Reply, another 2 questions, 1,Do you have any instructions about how to made your own missions using it frameworks? I did not find any docs about that; 2,So all the mission location and types are also random right, I played through like an hours and most missions were targeting gang members only 1 instance let me target a highend vip in the mansion areas.
styczeń 27, 2026 -
@rep046 Yes, I made the missions with map editor, then placed the coords in Javelin XMLS (you can find them all in the folder called "Thalilmythoshits"
I targeted mostly gang members because they are the type that can defend themselves, and it's fun to have shootouts with them considering the lack of gang content in the game, however, when you create missions your peds can be any type of ped.
there are these other missions done by others
https://www.gta5-mods.com/scripts/missions-in-different-locations-javelinv
https://www.gta5-mods.com/misc/missions-for-javelinv-updatedand this information in the wayback machine should help you understand the xmls.
styczeń 27, 2026
















new update, finally updated the mod's description, made a readme, and included a few things in the mod's folder so everything is more understandable, also, fixed enemies having eyes on their back, now they actually have to see you before they become hostile.
-Added an optional ini for making the mission unlockable
-Added an optional ini for havivng a mission cooldown.
-Added a few others missionreferences xmls for player preferences.
MPcharacters support will be done next update, follow the post, so you're informed.
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
https://www.patreon.com/c/Thalilmythos