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ScriptHookV
--Put in the main game folder
ScriptHookVDotNet
--Put in the main game folder
NativeUI
--Put in the "scripts" folder
Put Psychokinetic.dll && Psychokinetic.ini in scripts folder
------------------------------------------------------------
[Just a Note]: My game version is 1.0.1032.1 & so I have not upgraded ScriptHookV, but I have updated my ScriptHookDotNet.
If you also don't want to upgrade ever again use: GTAVLauncherBypass
ATTENTION: if you have problems with a power. Press the release key.
------------------------------------------------------------
[About]:
This is a work in progress(WIP) and pretty much in alpha build. I want to build a detailed Psychokinesis/Telekinesis mod. I don't have that much time to test out all the chance you might experience a
bug. I am very delighted that people enjoy my mods, and if you want to donate and can their is now a donate button next to my profile.
------------------------------------------------------------
[Controls:](could change some of them in the .ini file)
ToggleMenu: "F10"
TogglePowerWheelKey = Q
FreezeAll: "F1"
GrabPed: "F4"
CrushKey: press "D2" for peds and vehicles. (no mass crush for peds)
MassCrush: hold "D2" for some time. holding longer doesn't mean bigger area.
Push: Press "Shift + X" while aiming at a target
MassPush: Hold "Shift + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
Pull: Press "Control + X" while aiming at a target
MassPull: Hold "Control + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
LockOn: "Shift + E"
PyrokineticKey: Press "D3" while aiming at a target
ElectrokinesisKey: Press "D5" while aiming at a target. It is limited to a range for performance reasons.
TransformKey: Hold "Shift" + "T"
Attention: I got rid of pedforce, carforce, and made a general version. I think its better
GeneralTelekinesis: use LockOn key to pick up peds, cars, objects, press "LockOn" while looking at obj/ped/veh to let them go. Press aim button with attack(left mouse button) to throw them.
Also if you want to get many things hold "LockOn" key.
For example if you're looking at a vehicle and you hold on to "LockOn" key. You will grab only vehicles from the area. Same things for objects and peds. If you're not looking at any of them and you hold the "LockOn" Key it will grab objects/peds/vehicles (As expected this is the most intensive of the rest and will result in loss of FPS).
ChangeForceType: Press "Control + E"
Release: "R"
ChangePowerModifierKey: Press "Shift" + powerkey this works for the powers for D1, D2, D3
Flying:
Press "LeftControl + Jump button" to toggle flight
ChangeFlightMode: press "Capslock" once to go into 2nd flying mode, press capslock twice to go into 3rd flying mod. Press "Capslock" button to go back to only the first flying mode.
Press "LeftShift" to fly up
Press "LeftControl" to fly down
[XBox Controls]
OpenPowerWheel: RB
(LockOn)GeneralTelekinesis: (LT) + UpButton
ChangeForceType: RT + UpButton
Throw: LT + B
Grab: LT + Y
Push: RT + A
Pull: LT + A
StartFlight: press L3(Left analog) and X
ChangeFlight: press LB while moving (left analog) forward
Release: RightButton
Adjusting The GeneralTelekinesis.
Moving Forwards: (Press LB and RB and left analog forward backwords)
Moving Upwards: (Press LB and RB and Right analog forward backwords)
[Power Wheel]
Move mouse or right analog button to select power.
After selecting power:
For XBox Press (LT) + RT to use the power.
For keyboard Press Right mouse button with left mouse button
The middle HUD in Power Wheel turns Off the power wheel, since having the power wheel disables certain things. Need to be unarmed to use power.
When power is active, can't (melee)hit people.
-----------------------------------------------------------
[Changelog]
--0.5 (will keep updating the list over time)
--Added Audio to the mod. Huge thanks to the creator(s) of SharpDx for creating a wonderful 3d audio library. I just implemented the audio feature this week so not sure if it will produce any errors. Hopefully not, because the immersion is wonderful. (Side note as well, since I'm using an external sound player, tabbing out of the game while the game is running, will not stop the sound).
--Added Powerwheel.
--Changed the way telekinesis works (read above). Thanks to a suggestion from a user that suggested maybe using a general telekinesis.
--Added Animated Super Jump. I know people will say why jump when you could fly. Trust me it's more fun. I choose to make it unrealistic physic and I tried to copy the jump animation from Justice league villain.
--Added AutoSuperJump - part of Animated Super Jump. Aim at a building and press jump button(the white marker will appear indicating that you could auto jump to that location. (I intially made this with an AI system in mind, but it also cool for the player). To anyone interested: the equation I used is called a Quadratic Bezeir Curve
--Added Keybinding Menu
--Option to adjust Push/Pull Force
--Performance Menu. Change values to reduce fps drop off. Euphoria Physics causes crashes with
latest scripthookdotnet/game file.
--Visual Menu -- could adjust the size of atomic blast. The bigger it is the bigger the loss of fps. The loss of fps is seen if you are too close to the blast. The size of the blast doesn't affect power of the blast.
--Electric Field
--Could now change the flight speed in game. (if it's too fast, it will cause the game to slow down)
--Remove Weapons. While having power selected, "aim" (right mouse button) to take weapon from an individual, you could also take it from a group by holding on to the button. Then you could kill individuals individually (by pressing attack(left mouse button) while looking at them). You could also kill all at once by holding on to attack button without looking at any of them.
--You could use (Crush, Pyrokinesis, and Push/Pull) while in a vehicle now.
--flying has a consistent dust effect.
--while flying small objects float when near them.
--Freeze Power got better thanks to 0x7.
--0.3
--Added TakeOff Animation (press "Left Control + Space" for some time to trigger animation. The longer you hold the slower it plays. If you let go it speeds up animation. Note: might loss some fps. In future, I will try to make it more fps friendly.)
--Added landing animations
--Can land on any thing, even planes.
--added clouds formation when at high altitude, for immersion.(if you have a loss in fps, turn it off in the visual menu).
--floating rocks, it just looks cool. (check visual menu).
--health bar display of target.(check visual menu).
--fixed grabbed peds not being damaged.
--animation for grabbing peds in flight mod now works.
--animation for crushing vehicle now works while flying.
--can now crush peds(crush their heart. they grab their chest as you squeeze your hands).
--can now grab vehicles along with objects. (still in early stage).
--changed the way the menu works. (Can now input # for the multi. by pressing enter).
--can now save current selections.
--can now check for latest version of the mod.
-----------------------------------------------------------
[Credits:]
AlexanderBlade
Crosire
Guad
CamxxCore
stillhere (helped in many ways than one).
Ideo(check out his telekinesis mod, his mods since they were lua (open source) helped me get me into coding.
LeeC2202(special thanks to him for coming up with a way to reduce performance loss)
And all the helpful people that posts questions/answers at gtaforums/gta5-base.
Dodano: sierpień 26, 2017
Ostatnia aktualizacja: kwiecień 01, 2018
Last Downloaded: 1 hour ago
605 Komentarzy
More mods by nm710:

ScriptHookV
--Put in the main game folder
ScriptHookVDotNet
--Put in the main game folder
NativeUI
--Put in the "scripts" folder
Put Psychokinetic.dll && Psychokinetic.ini in scripts folder
------------------------------------------------------------
[Just a Note]: My game version is 1.0.1032.1 & so I have not upgraded ScriptHookV, but I have updated my ScriptHookDotNet.
If you also don't want to upgrade ever again use: GTAVLauncherBypass
ATTENTION: if you have problems with a power. Press the release key.
------------------------------------------------------------
[About]:
This is a work in progress(WIP) and pretty much in alpha build. I want to build a detailed Psychokinesis/Telekinesis mod. I don't have that much time to test out all the chance you might experience a
bug. I am very delighted that people enjoy my mods, and if you want to donate and can their is now a donate button next to my profile.
------------------------------------------------------------
[Controls:](could change some of them in the .ini file)
ToggleMenu: "F10"
TogglePowerWheelKey = Q
FreezeAll: "F1"
GrabPed: "F4"
CrushKey: press "D2" for peds and vehicles. (no mass crush for peds)
MassCrush: hold "D2" for some time. holding longer doesn't mean bigger area.
Push: Press "Shift + X" while aiming at a target
MassPush: Hold "Shift + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
Pull: Press "Control + X" while aiming at a target
MassPull: Hold "Control + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
LockOn: "Shift + E"
PyrokineticKey: Press "D3" while aiming at a target
ElectrokinesisKey: Press "D5" while aiming at a target. It is limited to a range for performance reasons.
TransformKey: Hold "Shift" + "T"
Attention: I got rid of pedforce, carforce, and made a general version. I think its better
GeneralTelekinesis: use LockOn key to pick up peds, cars, objects, press "LockOn" while looking at obj/ped/veh to let them go. Press aim button with attack(left mouse button) to throw them.
Also if you want to get many things hold "LockOn" key.
For example if you're looking at a vehicle and you hold on to "LockOn" key. You will grab only vehicles from the area. Same things for objects and peds. If you're not looking at any of them and you hold the "LockOn" Key it will grab objects/peds/vehicles (As expected this is the most intensive of the rest and will result in loss of FPS).
ChangeForceType: Press "Control + E"
Release: "R"
ChangePowerModifierKey: Press "Shift" + powerkey this works for the powers for D1, D2, D3
Flying:
Press "LeftControl + Jump button" to toggle flight
ChangeFlightMode: press "Capslock" once to go into 2nd flying mode, press capslock twice to go into 3rd flying mod. Press "Capslock" button to go back to only the first flying mode.
Press "LeftShift" to fly up
Press "LeftControl" to fly down
[XBox Controls]
OpenPowerWheel: RB
(LockOn)GeneralTelekinesis: (LT) + UpButton
ChangeForceType: RT + UpButton
Throw: LT + B
Grab: LT + Y
Push: RT + A
Pull: LT + A
StartFlight: press L3(Left analog) and X
ChangeFlight: press LB while moving (left analog) forward
Release: RightButton
Adjusting The GeneralTelekinesis.
Moving Forwards: (Press LB and RB and left analog forward backwords)
Moving Upwards: (Press LB and RB and Right analog forward backwords)
[Power Wheel]
Move mouse or right analog button to select power.
After selecting power:
For XBox Press (LT) + RT to use the power.
For keyboard Press Right mouse button with left mouse button
The middle HUD in Power Wheel turns Off the power wheel, since having the power wheel disables certain things. Need to be unarmed to use power.
When power is active, can't (melee)hit people.
-----------------------------------------------------------
[Changelog]
--0.5 (will keep updating the list over time)
--Added Audio to the mod. Huge thanks to the creator(s) of SharpDx for creating a wonderful 3d audio library. I just implemented the audio feature this week so not sure if it will produce any errors. Hopefully not, because the immersion is wonderful. (Side note as well, since I'm using an external sound player, tabbing out of the game while the game is running, will not stop the sound).
--Added Powerwheel.
--Changed the way telekinesis works (read above). Thanks to a suggestion from a user that suggested maybe using a general telekinesis.
--Added Animated Super Jump. I know people will say why jump when you could fly. Trust me it's more fun. I choose to make it unrealistic physic and I tried to copy the jump animation from Justice league villain.
--Added AutoSuperJump - part of Animated Super Jump. Aim at a building and press jump button(the white marker will appear indicating that you could auto jump to that location. (I intially made this with an AI system in mind, but it also cool for the player). To anyone interested: the equation I used is called a Quadratic Bezeir Curve
--Added Keybinding Menu
--Option to adjust Push/Pull Force
--Performance Menu. Change values to reduce fps drop off. Euphoria Physics causes crashes with
latest scripthookdotnet/game file.
--Visual Menu -- could adjust the size of atomic blast. The bigger it is the bigger the loss of fps. The loss of fps is seen if you are too close to the blast. The size of the blast doesn't affect power of the blast.
--Electric Field
--Could now change the flight speed in game. (if it's too fast, it will cause the game to slow down)
--Remove Weapons. While having power selected, "aim" (right mouse button) to take weapon from an individual, you could also take it from a group by holding on to the button. Then you could kill individuals individually (by pressing attack(left mouse button) while looking at them). You could also kill all at once by holding on to attack button without looking at any of them.
--You could use (Crush, Pyrokinesis, and Push/Pull) while in a vehicle now.
--flying has a consistent dust effect.
--while flying small objects float when near them.
--Freeze Power got better thanks to 0x7.
--0.3
--Added TakeOff Animation (press "Left Control + Space" for some time to trigger animation. The longer you hold the slower it plays. If you let go it speeds up animation. Note: might loss some fps. In future, I will try to make it more fps friendly.)
--Added landing animations
--Can land on any thing, even planes.
--added clouds formation when at high altitude, for immersion.(if you have a loss in fps, turn it off in the visual menu).
--floating rocks, it just looks cool. (check visual menu).
--health bar display of target.(check visual menu).
--fixed grabbed peds not being damaged.
--animation for grabbing peds in flight mod now works.
--animation for crushing vehicle now works while flying.
--can now crush peds(crush their heart. they grab their chest as you squeeze your hands).
--can now grab vehicles along with objects. (still in early stage).
--changed the way the menu works. (Can now input # for the multi. by pressing enter).
--can now save current selections.
--can now check for latest version of the mod.
-----------------------------------------------------------
[Credits:]
AlexanderBlade
Crosire
Guad
CamxxCore
stillhere (helped in many ways than one).
Ideo(check out his telekinesis mod, his mods since they were lua (open source) helped me get me into coding.
LeeC2202(special thanks to him for coming up with a way to reduce performance loss)
And all the helpful people that posts questions/answers at gtaforums/gta5-base.
Dodano: sierpień 26, 2017
Ostatnia aktualizacja: kwiecień 01, 2018
Last Downloaded: 1 hour ago
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kwiecień 02, 2018
-
And can add such a thing, how to operate the machines at a distance, such as rides to transport and you can get it to accelerate and crash, like in watch dogs, and also to manage people
kwiecień 12, 2018 -
-
@nm710 no i mean, that's the only one power i can't not try it because will make the whole game crash
kwiecień 12, 2018 -
-
@boyxinh1515 I think I will just do a simple update for that, just make it so that people can adjust the radius of the power.
kwiecień 14, 2018 -
Can i bind some of the controls to my extra mouse buttons, MOUSE 4, and MOUSE 5, if i try to change it in the menu settings it doesnt recognise ir and if i do it in the ini files it says none in game
kwiecień 15, 2018 -
-
New update works great but I have only one problem. The remove weapons occasionally stop working.
10 dni temu -
@DesolateDarkness650 I will try to recreate it. Is it consistent, does it have a pattern in which it stops working? most of these scripts I have enough time to come up with a general idea of what I want it to do and then I test the functionality based on how I think it should work.So sometimes I miss something.
8 dni temu -
@nm710 I think it stops working when I target a lot of peds but I must have forgotten to finish a few of them off and after I left the area, I can no longer target any peds.
8 dni temu -
why i can only choose 3 powers on powerwheel? only the blackhole thing, nuke ,and fire.. i cant move the cursor to the right side of the powerwheel... sorry for my bad english :(
4 dni temu -
@chaaalks your english is fine. So I don't know what causes the problem, but another user had the same problem and solved it. They said it has to do with graphics setting. I'm not sure. Could you tell me your graphics setting before you change it? I want to try and recreate the problem.
This is what vingtsun86 wrote:
I had the same problem and I couldn't select most of my powers so I did some soul-searching and figured it out. These are my display settings now- screen type- windowed borderless
Resolution - 1280 X 768
Aspect ratio- 5:3
Fxaa - off
Msaa - off
Vsync-half
Texture -norm
Shader-high
Shadow-normal
Reflection - high
Reflection msaa -off
Water-normal
Particles-normal
Grass-high
Soft shadows-sharp
Post fx - normal
Anisotropic filtering -off
Ambient occlusion -off
Tessellation - off
Changed my display setting to this and I haven't had a problem since. It's about your mouse cursor4 dni temu -
@JustinM90 I don't have time to make a video right now. I have slow internet upload speed and video takes way too much time to upload. I could help you out here. First thing you need to know if you downloaded scripthook correctly. Can you use Alexander's menu or other asi?
4 dni temu -
@JustinM90 Ok, can you use other scripthookdotnet mods. If not, did you download the .net framework? If you did download .net framework, then the next thing to check is did you create "scripts" folder in game folder. Scripthookdotnet will only recognize scripts in "scripts" folder even a small misspelling could be the cause. If you did that, then drop all of my files in scripts folder along with nativeui.dll. If you did all of these and it still doesn't work then check the scripthookdotnet.log for any errors.
4 dni temu -
@nm710 Resolution - 800x600 (poor graphic card i know)
Aspect ratio- Auto
Fxaa - on
Msaa - off
Vsync-off
Texture -norm
Shader-high
Shadow-normal
Reflection - high
Reflection msaa -off
Water-normal
Particles-normal
Grass-normal
Soft shadows-soft
Post fx - high
Anisotropic filtering -off
Ambient occlusion -off
Tessellation - off4 dni temu -
Set EuphoriaPhysics to False. It is not compatible with the latest scripthookdotnet/game file.