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@danistheman262 Thanks for the update! Quite chalenging! Could you please change the following too: Inside the house there are 2 goons who are just standing there checking their phones. They don't react even if you shoot one of them. Could you add a couple more and make them act like the security guards in your bank robbery mods? Like having a message to kill them first in order to proceed with stealing the paintings? Also that we'll see a future update in your Paleto Bay Bank Heist mod. Thanks & keep up the good job!
@leihebi Very good! jedijosh920 has made a similar mod some years ago but for some strange reason it crashed my game occasionally. Haven't noticed any problems with your mod so far. Thanks!
@adopcalipt I've finally raised the money to buy the yacht. Very nice work you did there! Somehow it reminded me the house of Jesse in Breaking Bad when it was always a party with unknown people in his house (-: A couple of suggestions: 1) Would it be possible to add topless girls or strippers or couples (e,g, a beach guy with a beach girl) hanging in the bedrooms or lying on the beds? That would complete the party...2) Maybe you could make a mission involving the aircraft carrier. Maybe restore order after a rebellion or reclaim it from a Merrywether takeover. Anyway you do have a lot of imagination in order to make a scenario. Thanks!
@ThekynGG A very enjoyble mod! (Feeling like playing in "Wrath of man" or the "Cash Truck"). I liked that you can make only one rute and then return to your previous character. About that there are a couple of things that maybe you could fix. You return as Franklin although you could have started as Trevor or Michael and more important you return without weapons or armor. Hope that you could fix it in order to return to your initial character with the weapons and armor that he had. Thanks!
@trapx1 Very nice update!! I'd like to ask if there is a way to remove the bodyguards (or if you are going to add an option in the future). Thanks!
@adopcalipt Thanks! I've informed toyota12345 of your reply. As I've wrote to him, maybe you can sort it out together so that we would be able to have both mods working.
@toyota12345 Thanks for the reply. This is what adopcalipt replied tothe issue: "yes there is an issue with how gestures.dll uses NativeUi causing my mod to crash when loading up Ui bars". Maybe you could short it out together since it would be nice for the gamers to have both mods with all those mission options.
@MaverickMurphy It would be quite strange if this is the reason. I am using a pirate game v.1.0.2189. (I do have the preordered original but since I play SP with mods, I didn't want the constant updates messing up my files). Maybe another player who is using this mod could let us know if it is OK for him/her.
@ata386 I don't know if you are still reading this mate, but one bug that I have found is that if there are 4 passengers in the car the dials are shown outside of the car.
@adopcalipt Hi there mate! While I am cheking which scipt that I use makes the game crash after a while when I play the getaway car mission, I came across a conflict. The https://el.gta5-mods.com/scripts/gestures-includes-source-code#description_tab makes your mod (not the game) crash when the bank robbers enter the car. (I've also send a note to toyota12345). Maybe you can check it out too. Thanks!