IWI Jericho [Add-On / Replace] 1.1
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czerwiec 13, 2024
"Sure it matters who's got the biggest stick, but it matters a helluva lot more who's swinging it. This is a time for heroes. A time for legends. History is written by the victors.", - General Shepherd. 🇺🇸 ✡️ 🇪🇸 🇫🇮
A handgun with high stopping power and armor piercing bullets.
Since it's a handgun, there is not much edits I can do like my Javelin and NLAW. However it still features some good thingies;
- Jacketed Armor-Piercing rounds to easily go through the armor.
- Higher stopping power and penetration allows the bullet to go through a single human.
- Slightly higher impact force.
- Faster firing rate than vanilla handguns.
I didn't add any attachments for now, might add some later on.
Offers both Add-On and Replace versions and both can be installed as dlcpacks like my other weapons.
--- Installation ---
Add-On Version;
Place this to designated locations;
IWIJericho >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho/
Replace Version (Replaces Combat Pistol);
Place these to designated locations;
IWIJericho_Replace >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho_Replace/
To have unique special rates for Replace version, you need to edit a few vanilla files and merge my values with them.
I can't add the whole files like my Guided Missile Launchers, cuz these files contain more than 1 weapon meta. Backup is advised if you are new to this.
I also highly suggest opening my merging .txt files with Notepad++ . (This isn't an advertisement, I'm just helping you out)
mods\update\update.rpf\common\data\ai
weapons.meta
weaponanimations.meta
weaponcomponents.meta
Follow everything in " for Merging.txt" versions of these and pay attention to the instructions in brackets.
You can add below line to FavouriteWeapons.xml of Menyoo;
Check readme in mod for this, can't paste here since some parts get converted to html codes.
or for TrainerV / Simple Trainer;
[AddedWeapons]
Enable1=1
ModelName1=iwi_jericho
DisplayName1=IWI Jericho
I also decided to get rid of useless letters like w_pi so the spawn name is iwi_jericho if you wish to spawn manually. Might update my other weapons with new simpler names later perhaps.
Optional Version is with prop version of them, with the gun's barrel slided backwards also with animations I used for screenshots. Spawning info, Attachment Position (might need a few adjustments depending on ped type) and such included in it's own readme. Uploaded per request of Slick 😊😇
Update 1.1
Fixed the chamber animation that was moving together with the slide.
2nd Optional Cop Holster Version
Replaces the gun at task_001 with IWI Jericho for s_m_y_cop_01 ped model. If you use it with Cop Holster mod, the ped will draw the Jericho out of the holster (The main functional gun required for that part).
Offers 2 installation methods. One is through dlcpacks if you didn't modify this ped. The other one is through manually merging the holster model itself, if you already have modified this ped and keep the modifications.
It's installation instructions are in it's own readme.
Dodano: czerwiec 09, 2024
Ostatnia aktualizacja: czerwiec 13, 2024
Last Downloaded: 12 hours ago
39 Komentarzy
More mods by MissySnowie , WarDaddy91:
- Broń Ciężka
"Sure it matters who's got the biggest stick, but it matters a helluva lot more who's swinging it. This is a time for heroes. A time for legends. History is written by the victors.", - General Shepherd. 🇺🇸 ✡️ 🇪🇸 🇫🇮
A handgun with high stopping power and armor piercing bullets.
Since it's a handgun, there is not much edits I can do like my Javelin and NLAW. However it still features some good thingies;
- Jacketed Armor-Piercing rounds to easily go through the armor.
- Higher stopping power and penetration allows the bullet to go through a single human.
- Slightly higher impact force.
- Faster firing rate than vanilla handguns.
I didn't add any attachments for now, might add some later on.
Offers both Add-On and Replace versions and both can be installed as dlcpacks like my other weapons.
--- Installation ---
Add-On Version;
Place this to designated locations;
IWIJericho >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho/
Replace Version (Replaces Combat Pistol);
Place these to designated locations;
IWIJericho_Replace >> mods\update\x64\dlcpacks
Then edit the dlclist.xml in mods\update\update.rpf\common\data;
dlcpacks:/IWIJericho_Replace/
To have unique special rates for Replace version, you need to edit a few vanilla files and merge my values with them.
I can't add the whole files like my Guided Missile Launchers, cuz these files contain more than 1 weapon meta. Backup is advised if you are new to this.
I also highly suggest opening my merging .txt files with Notepad++ . (This isn't an advertisement, I'm just helping you out)
mods\update\update.rpf\common\data\ai
weapons.meta
weaponanimations.meta
weaponcomponents.meta
Follow everything in " for Merging.txt" versions of these and pay attention to the instructions in brackets.
You can add below line to FavouriteWeapons.xml of Menyoo;
Check readme in mod for this, can't paste here since some parts get converted to html codes.
or for TrainerV / Simple Trainer;
[AddedWeapons]
Enable1=1
ModelName1=iwi_jericho
DisplayName1=IWI Jericho
I also decided to get rid of useless letters like w_pi so the spawn name is iwi_jericho if you wish to spawn manually. Might update my other weapons with new simpler names later perhaps.
Optional Version is with prop version of them, with the gun's barrel slided backwards also with animations I used for screenshots. Spawning info, Attachment Position (might need a few adjustments depending on ped type) and such included in it's own readme. Uploaded per request of Slick 😊😇
Update 1.1
Fixed the chamber animation that was moving together with the slide.
2nd Optional Cop Holster Version
Replaces the gun at task_001 with IWI Jericho for s_m_y_cop_01 ped model. If you use it with Cop Holster mod, the ped will draw the Jericho out of the holster (The main functional gun required for that part).
Offers 2 installation methods. One is through dlcpacks if you didn't modify this ped. The other one is through manually merging the holster model itself, if you already have modified this ped and keep the modifications.
It's installation instructions are in it's own readme.
Dodano: czerwiec 09, 2024
Ostatnia aktualizacja: czerwiec 13, 2024
Last Downloaded: 12 hours ago
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@MissySnowie Dude, this is so Awesome! Thanks so much for this, any chance you can make it work with CopHolster and maybe a new icon for it? I use it as addon that you made :)
czerwiec 11, 2024 -
I wish we could edit our text, i forgot to ask, what sound does this use? Is it combat gun sound?
czerwiec 11, 2024 -
how do I spawn it can i use a trainer and do Weapon_IWIJERICHO?
czerwiec 12, 2024 -
@Rawo You are welcome, and thank you so much for your nicey words 😊😊
I have checked the Cop Holster, although not sure did you mean as adding the weapon to cop's holster model, or having the weapon to draw and holstered with an animation 🤔 If you would like it to be added to cop holster, I can do that one, although it will unfortunately overwrite the ped entirely, however there is a way around that too if you are willing to do a few extra steps while importing cop model 😊
Let me know 😊 Also yup, it's using Combat Pistol sound, although you can change it at iwi_jericho.meta \ Audio . It's currently <Audio>AUDIO_ITEM_COMBATPISTOL</Audio> .
czerwiec 12, 2024 -
@norsurprisinglytruly Hi there. It's just iwi_jericho . You can also check the bottom of readme in the mod if you wish to add it to favorites, I explained how to add it to Menyoo's favorite weapons. Or TrainerV / Simple Trainer's Added Weapons.
czerwiec 12, 2024 -
@MissySnowie Hey, thanks so much for reply. I wanted it to show when you draw the gun from holster and maybe show it was sitting in it. But since im the only one asking for this, dont do it if it takes to much of your time. The sound question was only because i thought it did sound like combat, not that i did not like it :P It is a Very cool mod and thank you.
czerwiec 12, 2024 -
@Rawo You are welcome very much 😊😊 Ah no worries, it's not a big thingy for me I can do it 😊
I'm using Realistic Weapons Sounds by MvcGyver and felt Combat Pistol sounds very nicey haha so wanted to use it for that 😅😅
czerwiec 12, 2024 -
Hi. Can you make Seburo C30A Addon mod?
https://hu.gta5-mods.com/weapons/ghost-in-the-shell-seburo-c-30czerwiec 12, 2024 -
@Tohru94 I can't upload other's mods unfortunately snce I don't have permission :(
czerwiec 12, 2024 -
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Hey there @Rawo , I just uploaded your request 😊😊 You can use it to replace the holstered gun in Cop model.
If you haven't modified the cop ped, just install the dlcpack version, if you did modify it, I also provided open format file version and a detailed instructions of how to merge it with your currently modified Cop ped.
czerwiec 13, 2024 -
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Hey could you can make a Addon version of this weapon please ? (i can ask to the modder) it's about that one : https://fr.gta5-mods.com/weapons/fn-five-seven-from-eft-animated
czerwiec 18, 2024 -
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@2017camarolike The original ped is from Alex189, Tifa Custom Casual. But I heavily modified it for personal use, like hair clothes hands and such.
wrzesień 01, 2024 -
thanks for the cop holster update! also best to never leak your custom ped otherwise some mofos will go hella crazy with hot coffee on it lol.
13 hours ago
Small update notes;
- 1.1 Fixed champer animation.
- Optional Prop version with Animations.
- Optional Cop Holster compatible ped component.