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Installation
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
Dodano: wrzesień 05, 2017
Ostatnia aktualizacja: grudzień 26, 2018
Last Downloaded: 4 minuty temu
All Versions
1 056 Komentarzy
More mods by bravercoolio & jedijosh920:
Installation
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
Dodano: wrzesień 05, 2017
Ostatnia aktualizacja: grudzień 26, 2018
Last Downloaded: 4 minuty temu
1.5 is now up! A few features include RDR2 like reactions, like firewalking, explosions that involve peds that don't react like bags, revolvers and shotguns are no longer straight staggerfall and more balancing fun. Other features you'll have to check out for yourself. Also, the higher fire rate is no longer involved so yay.
@Le-loup and how explain pls
I only have this mod installed, edit mode, both .oiv files and the mod still doesnt work. Some peds act like default euphoria and sometimes they balance. Idk why the weapons.meta is included because when I compare it to the original it's almost the same, no bullet only like 3 lines changed, the bullet force or such wasn't edited at all?
I Copy And Paste My Current Grand Theft Auto File's Into A Seperate Folder So If Some Stuff Crash My Game, I Copy And Paste The Ones I Just Copied and pasted back Into The Root Folder.
Any way I can do this WITHOUT OpenIV? It's being really shitty and It won't link to the GTAV.exe thing and refuses to work.
@rehehehehe skill issue works fine
This is absolute garbage! NPCs get shot in the head multiple times, they just stand there and look at you for a while then slowly fall down! This is the worst animation mod I've ever downloaded! At least include the uninstaller with this junk so people don't have to sit there with a ruined game waiting for an uninstaller!
@technical_issues Agreed, skill issue. Just want to see if OpenIV works for others :/
Its great! Only thing is that every time i shoot an npc they have a seizure on the ground and i dont like it. Can i remove it somehow or can you update the mod?
Hello I have a Question to All and Owner How much does this mod weigh when uploaded to GTA 5?
Can someone explain to me how I can uninstall it? tkx
@valedig my guy, look at when this was updated. this guy left gta years ago
Still the best for me :)
(I recommend unpacking the package called "RAGEuphoria.oiv" and replacing all files manually. I do not recommend using "Weapon Physics (REQUIRED).oiv")
@gongel I'm about to try this right now, will Tap back in with a update
how can i uninstall this mod?
it's a good mod the only real complain i have is... if you fall in a high altitude, when you ragdoll you just drops dead literally they don't move at all
this quite literally corrupts your game
@weezer Still working completely fine on 07/01/24, you messed something up so it "quite literally" does not
its works fine without the weapon physics pretty much 0 difference all it does is fuck up the scopes on modded weapons
can this be ported to fivem?
this mod is beautiful bruh