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    Uh, I hate to say this, but your fix created a much,much bigger problem than than solving the engine fire. All time whenever the car showed up, the gravity physics on it went absolute bonkers to the point it's like the swingset glitch from GTA4, but with astronomical results of flying over the map.

    I'll get straight to the point: This fix is bad, but I'm having a lot of fun with the broken physics. Much thanks lol.

    maj 24, 2020
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    @any333 Issue was clearly shown at Franklin/Michael's garage, which was where I honestly assumed all of the garages must have went wrong before I removed the script which fixed the said issue.

    The issue does not seem to show up anymore after I tested V5.1 at the same locations so far. I'll let you know if I find any more problems. Thank you for responding.

    maj 15, 2020
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    Entering a single-player garage while using this mod will not load the garage "interior", causing the game to soft-lock with the player controls for the garage remained while everything else cannot be interacted, including the pause menu.

    Garages when using versions before version 5 seemed to work fine. I'm not entirely sure how the new version correlates to the game map.

    maj 07, 2020
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    @vVT My mistake. I'll bear that in mind.

    marzec 19, 2020
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    Honestly, the newest version was literally unstable on vehicles. There is a very high tendency for vehicles to flip over upon making a full turn. Tested with both Semi-Realistic Vehicle Physics V and vanilla handling upon encountering this issue.

    Got to have to stick to 1.2 for better stability.

    marzec 18, 2020
  • Default

    @Alex106 I see. Thanks for your input.

    luty 11, 2020
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    @Alex106 Here you go: https://imgur.com/a/ATluNSI

    The flickering seemed to happen upon rotating the camera. However the fact remains that the grass textures become corrupted..

    Version: 1.0.350.1. Old version and pirated. (Bash me if you want, sorry)

    luty 10, 2020
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    I'm not sure if anyone else suffered this issue, but the texture on hills at the back of Franklin's villa seems to be flickering random textures other than grass after installing the fix, especially the "mapfixes" dlc.rpf. The issue should not be prop-related.

    The maps I used that involved vegetation textures include:
    - Aesthetic Trees 1.4
    - GTA5 Revamped
    - Beta Vegetation and Props 7.7
    - Lower-res Vegetation 1.1

    luty 09, 2020