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@NOOB23 Do you have Map Fixes installed? If yes, delete "minimap_4_5.ydd" in "mods\update\x64\dlcpacks\spmappatches\dlc.rpf\x64\levels\gta5\minimap.rpf".
If the step above doesn't fix it or you don't have it installed, then try with an unmodded update.rpf and install only this mod and see if the issue persist.
1) No, I don't.
2) Not possible from the script. In order to do this, the scenario files needs to be edited.
3) Try to use this mod with an unmodded update.rpf and no other scripts/mods. Anyway, the missing textures and lag are unrelated.
@JamesRack Most of that stuff was saved with the A8R8G8B8 compression which, performance wise, isn't the best.
Also, I wanted this mod to be aimed specifically at the clothes of the MP characters.
@Hillionliat 30-40% I think.
@Veee Do you have the sjaak's Simple Trainer installed? If yes, then the problem it's caused by it (it must be enabling it/constantly forcing it on) and that's why it's not getting hidden.
Disabling it from the trainer itself works, but I don't know if there's any way of saving it from there.
@vict Make sure you have a modified gameconfig (try this one https://www.gta5-mods.com/misc/rde-team-gameconfig-xml ), the Packfile Limit Adjuster ( https://www.gta5-mods.com/tools/packfile-limit-adjuster ) and HeapAdjuster ( https://www.gta5-mods.com/tools/heapadjuster ).
@Klemc I never create an OIV package, so I can't help you with that, sorry.
1) If by missing you mean in the "mods" folder, then that's normal, because you first need those specific dlcpacks and then install the files.
2) You can't do that, because a lot of those files go inside RPFs and having a folder with the .rpf extension isn't going to work.
@iammistahwolf And what about without the other mods? As for the second issue, it must be another mod causing it.
@Klemc Yes, you can skip the installation of both.
@iammistahwolf I have never heard of this kind of issue/glitch and I don't think it's related to the mod, but have you tried without mods/map fixes to see if it still happens?
@JAM102970 Thanks, I appreciate your help. The biggest problem would be when Rockstar updates one of those collisions (or any other that I might fix in the future), (it already happened with the build 2545), which would need to be installed in a different path and in order to keep support for multiple versions/builds of the game, I can't use/add it. Anyway, thanks again.