Ładowanie...
Eyon
Saturn
817 lajków
474 komentarzy
1 film
4 przesłanych
48 obserwujących
97 988 pobrań
  • F324d1 1h8umev

    @andythekraken The vehicles thing is exactly why I didn't add it, but it could be edited in the settings if you really want it. To add additional beds you need to get the Vector3 coordinates of your bed. Currently the algorithm isn't very good as there was no way to properly implement this with in game functions, so the way it works is like this:
    If you click E and you are in 1-2 meters of a bed location, the script starts a timer which executes the sleep function if before the timer runs out the in game time skips some hours.

    7 hours ago
  • F324d1 1h8umev

    @Challee You did not install correctly or have combined two fixes. Message me on Discord if you need help and I will personally help you.

    1 dzień temu
  • F324d1 1h8umev

    @Challee @Alex01 @littlec7 Sorry for the late response I was in vacation. You guys need to use the correct format for your PC. As said in the README and in the optional folder and in the description and numerous times in the comments, you either use the EU xml and ini file or you change your PC's regional format to English: United States.

    @pixzelbeast What's the energy bar for, huh? xD
    @johnadams Thanks!
    @xxeennxxeeii47 It only pops up when you run so I don't see how that would bother anyone...

    5 dni temu
  • F324d1 1h8umev

    @Challee The script can't find a .wav file it needs inside the folder of the given path. You either did not install the mod correctly or do not have a .wav file reader installed on your PC. It is not an issue with the mod.

    czerwiec 25, 2020
  • F324d1 1h8umev

    If anyone wants to add chips as a food I experimented a bit and made this line here:
    <Consumable name="PhatChips" prop="prop_cs_crisps_01" price="3" anim="1" shop ="1" desc="Chips for severe obesity." valueH="30" valueN="40" valueT="0" valueE="0" posX="-0.1" posY="0.03" posZ="0" rotX="90" rotY="95" rotZ="0"></Consumable>

    To add it just write it inside the .XML file under the consumables category. Make sure your "," and "." are compatible with your format.

    czerwiec 25, 2020
  • F324d1 1h8umev

    @edy smecheru Unfortunately there is no way to make the character models obese/skinny since that would require changing the 3D models themselves (including every single piece of clothing). If you want to just add it through script then learn some basic C# and look up some scripting tutorials on the forums and then message me if you want the source code.

    czerwiec 25, 2020
  • F324d1 1h8umev

    @8TNein I can't help you if you have the Epic Store version.
    @Challee Sorry to hear that. Could you tell me if your ScriptHookDotNet console shows you any errors, which ScriptHookDotNet versions you are using and whether the mod doesn't work completely (the menu doesn't open for example).
    If you can't even open the menu the problem is not the one that Timmy85 had. It means the mod doesn't work all together. Do other mods work? If yes does the console show any errors? If yes write them here for me.

    czerwiec 25, 2020
  • F324d1 1h8umev

    @themonotonescone Very nice weapon effects and damage values, one thing I wanted to ask though, does your mod make the chance for AI to get headshots impossible? Judging by this line here:
    <RecoilAccuracyToAllowHeadShotAI value="1000.000000" />

    czerwiec 23, 2020
  • F324d1 1h8umev

    @MvcGyver I used the 4.1 version and it was just fire man, great stuff! Guess everyone should just pick a version they like.

    czerwiec 17, 2020
  • F324d1 1h8umev

    If anyone wants to add features by their selves to further enhance the mod feel free to ask me for the source code. You can also add consumables, restaurants and motels by yourselves in the .xml file already.

    czerwiec 17, 2020